ArenaNet talk:Skill feedback/Elementalist/Swirling Aura
From Guild Wars Wiki
Jump to navigationJump to search
Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
- Maybe add: See also: Magnetic Aura? Nicky Silverstar 16:44, 27 February 2008 (UTC)
- Lower recharge would give water eles too much self defense, 75% block would be nice to compare with other block skills, armor buff seems useless, lower energy would have very little effect, blocking melee as well would be great, damage when blocked would have some potential but only against projectiles, and speed buff doesn't really seem to work. IMO if theres a change make it so theres 75% and allow melee to be blocked OR keep it at 50% block and do damage in return to blocked projectiles.Falcon Assassin 05:07, 28 February 2008 (UTC)
- Just delete it, this skill doesn't make any sense anyways. --66.45.173.98 17:35, 28 February 2008 (UTC)
- Nike. Just delete it. Heh, I know I'd love a ward spell with 60 seconds recharge. Humm.. first, this needs a lower recharge. I think 20 is a good number. Second, let's turn it into a mobile ward, effect all allies in the area. Finally, up cost to 25 energy, fixed. File:Nuclear7 sig image2.jpg nuke7 File:Nuclear7 sig image2.jpg 16:55, 24 March 2008 (UTC)
- @ NuclearVII: Best idea till now imho except the part of mobile ward... I prefer a group enchantment with your stats especially since "Shields Up!" is no more. Maybe you want to post it on the front page in case Izzy shows up - which I doubt. -.- A. von Rin 23:18, 24 March 2008 (UTC)
- Pls take credit for my work, can't be arsed to post anyting right now. File:Nuclear7 sig image2.jpg nuke7 File:Nuclear7 sig image2.jpg 20:59, 25 March 2008 (UTC)
- @ NuclearVII: Best idea till now imho except the part of mobile ward... I prefer a group enchantment with your stats especially since "Shields Up!" is no more. Maybe you want to post it on the front page in case Izzy shows up - which I doubt. -.- A. von Rin 23:18, 24 March 2008 (UTC)
- Nike. Just delete it. Heh, I know I'd love a ward spell with 60 seconds recharge. Humm.. first, this needs a lower recharge. I think 20 is a good number. Second, let's turn it into a mobile ward, effect all allies in the area. Finally, up cost to 25 energy, fixed. File:Nuclear7 sig image2.jpg nuke7 File:Nuclear7 sig image2.jpg 16:55, 24 March 2008 (UTC)
- Just delete it, this skill doesn't make any sense anyways. --66.45.173.98 17:35, 28 February 2008 (UTC)
- Lower recharge would give water eles too much self defense, 75% block would be nice to compare with other block skills, armor buff seems useless, lower energy would have very little effect, blocking melee as well would be great, damage when blocked would have some potential but only against projectiles, and speed buff doesn't really seem to work. IMO if theres a change make it so theres 75% and allow melee to be blocked OR keep it at 50% block and do damage in return to blocked projectiles.Falcon Assassin 05:07, 28 February 2008 (UTC)