ArenaNet talk:Skill feedback/Necromancer/Reckless Haste

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Dark Morphon's Issue

Discuss. Dark Morphon(contribs) 11:00, 1 August 2008 (UTC)

Yeah, I guess. Personally, I don't see this as a problem (and "if it ain't broke, why fix it?") but I guess this could be an improvement. Would also make hexways less spam hex->spam hex->spam hex et.c.
How would this promote less hex spam when it costs less and recharges faster under the proposed changes? As it is, the high energy cost prohibits constant spamming. 66.75.136.251 05:58, 8 December 2008 (UTC)