ArenaNet talk:Skill feedback/Paragon/"Lead the Way!"

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/agree. A. von Rin 16:45, 25 March 2008 (UTC)

The duration is the big thing on this skill I think, not the cost. Since it cant be used while there aren't many allies near, its useless in both hall of hero's and GvG as a run skill. Its only use is to aid in kiting and anti-kiting. The reason I say the cost isn't a huge issue is because if there are enough allies around to power the spell, your getting full returns from the leadership anyway. You're also specced into the attribute heavily (at least 10) if your using this skill, so your returns are fairly good. --Angelic Loki 19:03, 26 March 2008 (UTC)

  • Looks at Leadership* Gain 1 energy per each ally affected by your chant or shout. Which part of "per each ally" don't you get??????? Single target shouts give you 1 energy back, since there is 1 ally affected. And that is the reason this skill sucks. 9 energy for hugely conditional, very situational and only 25% speed boost? GTFO. And for aid in kiting we have much superior "Lead The Way!", which is cheaper, has 33% boost and doesn't depend on number of allies nearby. --Spura 21:24, 26 March 2008 (UTC)
I understand what leadership does,thank you, but perhaps my response was poorly phrased. Let me change that response to >> The reason I say the cost isn't a huge issue is because if there are enough allies around to power the spell, your getting full returns from the leadership from your adrenal shouts anyway. and yes, I agree that Make Haste is superior. I just said I didn't think the cost was the issue. The rest of my comment was agreeing the skill needed a buff, yes? I haven't dont anything to you Spura, there is no need to "yell" at me --Angelic Loki 01:24, 27 March 2008 (UTC)
OT: I don't think that was a personal attack but frustration (which easily can develop on this pages -.-). @ topic: I do think that energy does matter on single Paragons, especially if you want to use it on a split or a situation where you can't push energy easily (no one splits with Paras, I know - but maybe with viable skills this could change). But you could also change the speed buff to 33% and increase the duration, that would be even better than reducing the costs.... A. von Rin 01:41, 27 March 2008 (UTC)
Yeah, Increasing the duration would make it a more passive skill, which would make up for the energy. 33% would be nice, but it doesn't end on attacking. I still think thats the best suggestiong, making it more passive and faster run buff. --Angelic Loki 23:51, 27 March 2008 (UTC)

no that sucks --Disrupt Shot! 01:42, 27 March 2008 (UTC)