ArenaNet talk:Skill feedback/Ritualist/Weapon of Renewal

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

If I step back and look at all Attributes, WoR would fit in better in Channeling, theme-wise, balance-wise, and most of all -- usage. As it stands, I'd much rather invest my points into either Channeling & Communing or Channeling & Restoration due to wider-selection of customizable weapon spells. While the new A.R.C. system ties in Rituals/Communing & Spawning like nothing before, when it comes to weapon-based builds Spawning Power's passive buff and weapon-based skills are purely optional. --Falconeye 22:43, 25 September 2008 (UTC)

Personally, I'm all for a (small) adrenaline gain (aside from anything I wouldn't want it to be wasted on non-adrenaline users) but I think you would have to lower the energy gain slightly to compensate... maybe 1...5...6 or something?
I like these suggestions to add a bit of versatility, but IMO it should stay in Spawning Power. It feels like it fits there the best, and if it had more good skills it might be worth investing in some day... Impaled 17:01, 30 December 2008 (UTC)