ArenaNet talk:Skill feedback/Warrior/Fierce Blow
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Underwood's Suggestion
Discuss.--Underwood 12:14, 6 June 2008 (UTC)
- higher adrenaline cost. otherwise this is directly superior to mighty. ~ ZamaneeJinn
- Devestating Hammer already has enough love. If you've ran across a Dev Hammer in RA, they can practically chain their combo constantly once they hit out the first skill. This skill seems fine, and adding Deep Wound that doesn't require a KDed foe in Hammer Mastery is a whole 'nother balance problem completely. RitualDoll 12:40, 14 August 2008 (UTC)
- You need to reword that suggestion. From where I'm standing, this deals +60 damage and a DW on weakened foes, which is broken. -- NUKLEAR IIV 09:01, 2 September 2008 (UTC)
- You just read it wrong.--75.94.77.148 19:49, 2 September 2008 (UTC)
- "Reverse and add cracked armor'. In other words, Deals +10...34...40 damage. If that foe is suffering from weakness, deals +5...17...20 and inflicts deep wound for 5...17...20 seconds. That way Dev. hammer can get some love. Dev. Hammer->Fierce Blow->Body Blow" -- NUKLEAR IIV 08:10, 3 September 2008 (UTC)
- You just read it wrong.--75.94.77.148 19:49, 2 September 2008 (UTC)
- You need to reword that suggestion. From where I'm standing, this deals +60 damage and a DW on weakened foes, which is broken. -- NUKLEAR IIV 09:01, 2 September 2008 (UTC)
- Devestating Hammer already has enough love. If you've ran across a Dev Hammer in RA, they can practically chain their combo constantly once they hit out the first skill. This skill seems fine, and adding Deep Wound that doesn't require a KDed foe in Hammer Mastery is a whole 'nother balance problem completely. RitualDoll 12:40, 14 August 2008 (UTC)