ArenaNet talk:Skill feedback/Warrior/Mokele Smash
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I'd like to see the damage and recharge decreased in favor of more adren. Enraging Charge is a much better option than this, it's much more versatile and gets you back more adren. P A R A S I T I C 02:26, 22 February 2008 (UTC)
- Enraging Charge -> Mokele Smash -> Devastating Hammer -> ... You can directly connect like that. I don't see much of a reason to change this. Lightblade 09:45, 22 February 2008 (UTC)
- You mean besides the fact that it's bad? You're giving up 20 damage for... two strikes of adren. Oh, and it costs energy, which sucks on a warrior. -- Armond Warblade 10:56, 22 February 2008 (UTC)
- If you're running 14 str, you'll get 4 strikes from Echarge, so Mokele becomes a wasted slot. It tries to do 2 things at once, and it's bad at both. Echarge does 2 things at once and does both effectivley so it's a versatile skill. If you still wan't a 2nd way to gain adren, use "To the limit". I've never really seen Mokele used anywhere by anyone. I've tried it once, but I felt the adren gain was too minor. Swapping to a Furious spear > this. P A R A S I T I C 20:35, 22 February 2008 (UTC)
- Energy is only a minor annoyance. It is a soft bound, and there are tons of ways to get around that. What's important is it's effect and recharge. Lightblade 20:51, 22 February 2008 (UTC)
- Keep in mind that Enraging Charge and For Great Justice can be used with this. Mokele with 5 adrenaline gain + For Great Justice = instant Backbreaker. I think the cap should be 4 adrenaline at 15 hammer not 5. Unlike Enraging Charge (which is in Strength) which is usually run at 8-10 strength (the breakpoints), you're likely to run 14 hammer. --Life Infusion «T» 01:52, 25 February 2008 (UTC)
- You mean besides the fact that it's bad? You're giving up 20 damage for... two strikes of adren. Oh, and it costs energy, which sucks on a warrior. -- Armond Warblade 10:56, 22 February 2008 (UTC)