Cover

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A cover is a skill that causes an effect that is applied on top of an existing, desired effect in order to prevent the original from being removed. Covers can be applied to conditions, enchantments, or hexes since the game always removes the most recently applied effect. A cheap cover is a fast-activating, long-lasting, low-cost skill used and reused as a cover.

Examples[edit]

See also[edit]

  • Effects monitor: Visual overview of current skill effects in order of application.
  • Deep removal: skills that bypass covers by removing multiple effects of one type at once.