Feedback:Game updates/20190501

From Guild Wars Wiki
Jump to navigationJump to search

Update -- May 1, 2019[edit]



  • Added a Master Volume slider.


  • Increased the frequency at which movement direction is updated when holding and dragging the left mouse button to walk.
  • Fixed an issue that caused the camera to rotate in a seemingly random direction when the player character stops after having held the left mouse button to walk.


  • Added a new option to lock compass rotation.
  • Added an in-game clock.
    • The new clock has 3 different modes: Off, Local Time, and Server Time.
  • Fixed an issue that could prevent character name floaters from properly updating their color and guild tags, most commonly after changing maps.
  • Fixed an NPC pathing behavior issue.
  • Fixed a server crash.
  • Fixed a client crash.
  • Fixed a client/server desync related to movement.
  • Refactored the Options panel to better handle resizing it.


  • Renamed the "Advanced" option to "Enhanced Draw Distance" to better self-document its functionality.
  • Added a new "Windowed Borderless" resolution mode.
    • This mode functions similar to the "Windowed Fullscreen" mode, but keeps the Windows Taskbar visible.
  • Added a Frame Limiter option.
    • The Frame Limiter functionality has been improved and will now more accurately target the desired FPS.
    • The Frame Limiter has 4 modes: None (no limit), 30 FPS, 60 FPS, and Monitor Refresh Rate, which uses your primary display's refresh rate as the target FPS.
    • This option will be overridden with the preexisting -fps command line argument, which will continue to function as it did previously.


  • Fixed a server crash.
  • Fixed a client crash
  • Reverted change to the number of henchmen in a party in Heroes Ascent
  • Reverted balance changes to a few skills