Feedback:User/BobbyT/Skill Changes (Assassin)

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Some skill changes that i felt were lacking because of previous skill balancing or originally awkward to use. Any other changes i come up with will be posted here as well


  • Shadow Shroud Shadow Shroud Elite Hex Spell. ( 3...8...9 seconds.) If target foe is under 50% health, That foe can neither cast nor be the target of enchantments.

10 Energy1 Activation time20 Recharge time


  • 1Shadow Walk Shadow Walk Stance. (20 seconds.) Shadow Step to a nearby location infront of you. End effect: return to your original location. Disables your attack skills for 1 second.

5 Energy20 Recharge time

  • 2Shadow Walk Shadow Walk Skill. Shadow Step to a nearby location infront of you. Disables your attack skills for 1 second.

5 Energy15 Recharge time


  • Shadowy Burden Shadowy Burden Hex Spell. ( 3...13...15 seconds.) Target foe moves 25% slower and has 20 less armor against your attacks. Armor reduction only affects this foe while it has no other hexes that you cast on it.

10 Energy¼ Activation time15 Recharge time


  • Shadow Meld Shadow Meld Elite Enchantment Spell. You Move 50% faster and lose 1 energy per second while moving. End effect: return to your original location. -1Tango-upkeep.png,

10 Energy0.25 Activation time20 Recharge time


  • 1Shadow Fang Shadow Fang Hex Spell. (10 seconds) Shadow Step to target foe. You take double damage. Ends after you hit with your next dual attack skill. End effect: Inflicts Deep Wound condition ( 5...17...20 seconds); you return to your original location.

10 Energy¼ Activation time30 Recharge time

  • 2Shadow Fang Shadow Fang Hex Spell. (10 seconds) Shadow Step to target foe. Ends after you hit with your next dual attack skill. End effect: Inflicts Deep Wound condition( 5...17...20 seconds); Disable your attack skills for 9...6...5 seconds

10 Energy¼ Activation time25 Recharge time


  • Shroud of Silence Shroud of Silence Elite Touch Spell. Deals 35...55...60 earth damage and interupts a spell. Inflict daze( 1...3...4 seconds.) if under 50%.

10 Energy¾ Activation time15 Recharge time


  • Lift Enchantment Lift Enchantment Hex spell. 5...11...12 Removes one enchantment next time target foe is knocked-down.

10 Energy1 Activation time15 Recharge time