Feedback:User/Lou Wolfskin/Shield Guardian

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This skill is just awkward to use at the moment, high cost and the more than questionable effect make this skill just not really a choice for most people. Having my suggestion for Defensive Anthem in mind i thought about a change...

Current Version


10 Energy1 Activation time1 Recharge time

Enchantment Spell. (10 seconds.) 75% chance to block. Block effects: target ally and all nearby allies are healed for 16...67...80, and this spell ends.

Suggestion


5 Energy1 Activation time10 Recharge time

Enchantment Spell. (8 seconds.) 50% chance to block. Whenever target ally blocks an attack he is healed for 10...21...25 Health. Ends after 1..3..3 succesful blocks.


Maybe still not the best skill if this suggestion would come into the game but at least a few nice synergies would come up, f.e. with Guardian.

Feel free to discuss.