Feedback:User/Raine Valen/Skill suggestions/Assassin/Deadly Arts

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Augury of Death Augury of Death[edit]

Current:[edit]

5 Energy1 Activation time20 Recharge time Half Range Hex Spell. (5...29...35 seconds.) Inflict Deep Wound condition (5...17...20 seconds) and Shadow Step to target foe the next time damage would drop this foe's Health below 50%.

Proposed:[edit]

25 Energy5 Activation time20 Recharge time Trap. (90 seconds.) Affects an adjacent foe. Causes knock-down (2...4...4 seconds); inflicts Deep Wound (5 seconds). Easily interrupted.



Blinding Powder Blinding Powder[edit]

Current:[edit]

Proposed:[edit]

10 Energy2 Activation time12 Recharge time Preparation. (24 seconds.) Your melee critical hits and attack skills inflict Blindness condition (1...3...4 seconds).


For ganking. — Raine Valen User Raine R.gif 22:34, 1 Sep 2010 (UTC)


Caltrops Caltrops[edit]

Current:[edit]

Proposed:[edit]

25 Energy3 Activation time20 Recharge time Trap. (90 seconds.) Affects a nearby foe. Causes knock-down (2...3...3 seconds). Foes knocked down in this trap take 5...21...25 piercing damage every second (5 seconds). Easily interrupted.



Dancing Daggers Dancing Daggers[edit]

Current:[edit]

5 Energy1 Activation time5 Recharge time Half-Ranged Spell. Three projectiles: each deals 5...29...35 earth damage. Counts as a lead attack.

Proposed:[edit]



Dark Prison Dark Prison[edit]

Current:[edit]

10 Energy¼ Activation time30 Recharge time Hex Spell. Shadow Step to target foe. This foe moves 33% slower (1...5...6 seconds).

Proposed:[edit]

15 Energy3 Activation time20 Recharge time Trap. (90 seconds.) Affects foes in the area. Foes in this trap move 10...55...66% slower and have 50% chance to miss with attacks (3...10...12 seconds). Easily interrupted.



Enduring Toxin Enduring Toxin[edit]

Current:[edit]

5 Energy¼ Activation time10 Recharge time Hex Spell. (5 seconds.) Causes -1...4...5 Health degeneration. Renewal: if the target foe is moving when this hex ends.

Proposed:[edit]

10 Energy¾ Activation time12 Recharge time Touch Hex Spell. (1 second.) Target foe moves 33% slower. After 1 second, deals 5...13...15 damage. Renewal: if the target foe is poisoned when this hex deals damage. Lose all adrenaline. Ends if you attack this foe or use a skill that targets this foe.



Entangling Asp Entangling Asp[edit]

Current:[edit]

10 Energy1 Activation time20 Recharge time Spell. Causes knock-down. Inflicts Poisoned conditions (5...17...20 seconds). Must follow a lead attack.

Proposed:[edit]

5 Energy1 Activation time20 Recharge time Trap. (90 seconds.) Affects an adjacent foe. Causes knock-down; inflicts Poisoned condition (5...25...30 seconds). Easily interrupted.



Expunge Enchantments Expunge Enchantments[edit]

Current:[edit]

10 Energy¾ Activation time30 Recharge time Touch Skill. Removes one enchantment for each non-attack skill you have. All your non-attack skills are disabled (10...6...5 seconds).

Proposed:[edit]

15 Energy5 Activation time30 Recharge time Trap. (90 seconds.) Affects a nearby foe. Removes all enchantments. Foes in this trap lose 0...1...1 enchantment[s] each second (2...7...8 seconds). Easily interrupted.



Mark of Insecurity Mark of Insecurity[edit]

Current:[edit]

5 Energy1 Activation time10 Recharge time Elite Hex Spell. (5...21...25 seconds.) Causes 1...3...3 Health degeneration. Enchantments and stances expire 30...70...80% faster on target foe. Disables your non-Assassin skills (10 seconds).

Proposed:[edit]

25 Energy5 Activation time20 Recharge time Elite Trap. (90 seconds.) Affects nearby foes. Causes knockdown. Foes in this trap move 0...40...50% slower and are interrupted when struck (4...7...8 seconds). Easily interrupted.



Scorpion Wire Scorpion Wire[edit]

Current:[edit]

5 Energy1 Activation time10 Recharge time Half Range Hex Spell. (8...18...20 seconds.) Shadow Step to target foe and cause knock-down the next time this foe is more than 100' away from you.

Proposed:[edit]

5 Energy2 Activation time20 Recharge time Trap. (90 seconds.) Affects an adjacent foe. Causes knock-down and deals 5...49...60 piercing damage. You shadow step to this location. Easily interrupted. Does not trigger unless you are 100' from this location.



Siphon Speed Siphon Speed[edit]

Current:[edit]

5 Energy1 Activation time30 Recharge time Half Range Hex Spell. (5...13...15 seconds.) Target foe moves 33% slower and you move 33% faster. Recharges 50% faster if cast on a moving foe.

Proposed:[edit]

5 Energy¾ Activation time4 Recharge time Half-Ranged Hex Spell. (0...2...3 seconds.) Target foe moves 33% slower. Initial effect: shadow step to that foe. End effect: shadow step to a nearby location directly away from that foe.



Shroud of Silence Shroud of Silence[edit]

Current:[edit]

10 Energy¾ Activation time30 Recharge time Elite Touch Hex Spell. (1...3...3 second[s].) Target foe cannot cast spells. Your spells are disabled for 15 seconds.

Proposed:[edit]