Feedback:User/Ruine Eternelle/More skill tomes to encourage creativity

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Guild Wars is a game with a lot of skills. There are 1026 regular skills, however getting those skills can be quite expensive. This is limiting the freedom of build.

Solution could be :

  • Cheaper skills from skill trainers.
  • Increase the drop rate of regular tomes in Hard Mode.
  • Make regular tome drop in Normal Mode (uncommon or rare drop).
  • Give quest/challenge rewards in the form of regular tomes.
  Warrior Ranger Monk Necromancer Mesmer Elementalist Assassin Ritualist Paragon Dervish
Non-elite Warrior Tome.png Ranger Tome.png Monk Tome.png Necromancer Tome.png Mesmer Tome.png Elementalist Tome.png Assassin Tome.png Ritualist Tome.png Paragon Tome.png Dervish Tome.png

Suggestion from Infinite going in the same way : some quests reward skills based on the profession the user currently has. A good thing could be to unlock all skills when doing such a quest (including those of professions the player is not currently using). For instance, a player doing Graven Images as Elementalist/Ranger would be able to get Inferno (elementalist skill) and Determined Shot (ranger shot), because he does the quest as ele/ranger, but the other skills available as reward such as Dark Aura (necromancer's skill), Dwayna's kiss (monk skill) would be given as well.