Feedback:User/Sageofprofession/Enemy Generator
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Enemy Generator | |
---|---|
User | Sageofprofession |
Categories | Mechanics |
The Master of Damage is a good judgement for DPS, however he is only one character. Most players might find it helpful to have an enemy "generator" to generate an enemy of your choice in the equivalent area of the Isle of the Nameless. Killing these enemies would not generate XP when killed.
This could be accomplished through an NPC which would open a menu as such
Please Select the number enemies you wish to generate | 1...8...10 |
Continue |
This would be followed by another menu like this:
Please choose from a class of enemy |
Human |
Demon |
Insect |
Boss |
Custom |
Continue |
For one of the "premade enemy" menus, such as "Humans," it could look like this
Select your enemy | |
Corsair Bosun | |
Luxon Warrior | |
Jade Brotherhood Warror | |
Spawn at level | 0...24...30 |
Continue |
To unlock an enemy, a player must kill at least one in the storyline. For the Custom menu:
Please select your values | |
Type | Enemy Type here |
Primary Profession | Profession here |
Secondary Profession | Profession here |
Level | 0...24...30 |
Armor | 0...160...200 |
Health | 10...2402...3000 |
Energy | 0...200...250 |
Casting Speed | 0...160...200% |
Adrenaline Gain | 0...160...200% |
Behaviour | Choose between: Passive, Kite, Defend, Agressive |
Skill Bar | Choose between: Random, Premade, Load Template |
Create |
The enemies would return the same output that the Master of Damage would return, telling DPS, time of death and such.