Feedback:User/Sageofprofession/Enemy Generator

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The Master of Damage is a good judgement for DPS, however he is only one character. Most players might find it helpful to have an enemy "generator" to generate an enemy of your choice in the equivalent area of the Isle of the Nameless. Killing these enemies would not generate XP when killed.

This could be accomplished through an NPC which would open a menu as such

Please Select the number enemies you wish to generate 1...8...10
Continue

This would be followed by another menu like this:

Please choose from a class of enemy
Human
Demon
Insect
Boss
Custom
Continue

For one of the "premade enemy" menus, such as "Humans," it could look like this

Select your enemy
Corsair Bosun
Luxon Warrior
Jade Brotherhood Warror
Spawn at level 0...24...30
Continue

To unlock an enemy, a player must kill at least one in the storyline. For the Custom menu:

Please select your values
Type Enemy Type here
Primary Profession Profession here
Secondary Profession Profession here
Level 0...24...30
Armor 0...160...200
Health 10...2402...3000
Energy 0...200...250
Casting Speed 0...160...200%
Adrenaline Gain 0...160...200%
Behaviour Choose between: Passive, Kite, Defend, Agressive
Skill Bar Choose between: Random, Premade, Load Template
Create

The enemies would return the same output that the Master of Damage would return, telling DPS, time of death and such.