Feedback:User/Sparky, the Tainted/Second Wind

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Current[edit]

Second Wind Second Wind Overcast 5 Energy2 Activation time5 Recharge time Elite Spell. You gain 1 Energy for each point of Energy lost due to Exhaustion. You are Exhausted.

Suggested[edit]

  1. Second Wind Second Wind

Overcast 5 Energy1 Activation time5 Recharge time Elite Spell. You gain 5 Health and 1 Energy for each point of Energy lost due to Exhaustion. You are Exhausted.

  1. Second Wind Second Wind

Overcast 5 Energy0.25¼ Activation time10 Recharge time Elite Spell. If you have less than 10...22...25% maximum Health or Energy, you gain 40...168...200 Health, 10...42...50 Energy, and Second Wind is disabled for 30 seconds. You are Exhausted. (Attrib: Energy Storage)

  1. Second Wind Second Wind

10 Energy30 Recharge time Elite Skill. The next time your Health or Energy drops below 25%, you gain 40...168...200 Health, 10...42...50 Energy, you are Exhausted, and Second Wind is disabled for 15 seconds.

  1. Second Wind Second Wind

Overcast 15 Energy1 Activation time20 Recharge time Elite Enchantment Spell. Lasts 2 seconds and increases your maximum Energy by 1 for each point of Energy lost due to Exhaustion. End effect: Second Wind is disabled for 30 seconds. You are Exhausted.