Feedback:User/Talamare/Healing Ribbon

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10 Energy1 Activation time5 Recharge time Spell. Target other ally is healed for 20...100...120 Health. Up to 2 additional allies under 90% in the area of your target ally are healed for 15...75...90 Health.

  • Increased the heal amount of the main target slightly, heavily increased the potential area but decreased the heal the extra targets get, also made it so that the extra targets are healed for exactly 75% of the amount of the main and it only targets extra targets under 90% to make it a bit of a "smart heal"

5 Energy1 Activation time3 Recharge time Spell. Target ally is healed for 15...51...60 Health. Up to 2 additional allies under 90% in the area of your target ally are healed for 10...38...45 Health.

  • A potential 5 energy version, in this case it doesnt need to be "other ally" since the primary heal is fairly small