Feedback:User/Tounaku/Way of the Empty Palm

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Additional Damage version

Way of the Empty Palm Way of the Empty Palm 5 Energy0 Activation time8 Recharge time Elite Skill. For 1...8...10 seconds, your next Attack Skill against target foe deals an additional 1...16...20 damage and activates 0...24...30% faster. This skill counts as an Off-hand Attack.


Energy Management version

Way of the Empty Palm Way of the Empty Palm 5 Energy0 Activation time8 Recharge time Elite Skill. For 1...8...10 seconds, your next Attack Skill against target foe costs up to 0...8...10 less energy and activates 0...24...30% faster. This skill counts as an Off-hand Attack.


  • By using this skill on an enemy, that enemy becomes marked for a Dual Attack by the skill itself and the user gets a simultaneous boost to his/her next attack skill. This skill allows the user to essentially skip directly to a Dual Attack at the start of a chain with no immediate draw-backs. It would also be a convenient segway skill between other Duals.
  • As it says, this skill could technically work for any attack skill but because this skill is an elite, it will still probably be used primarily by Assassins for the purpose of quickly skipping to and executing dual attacks.
  • When working the bonus damage into a Dual Attack, the bonus would only take effect once. Therefore, the first hit of a particular dual attack would register with the additional 20 bonus damage (at rank 15 Deadly Arts) from WoTEP but the second hit would not.