Feedback:User/Volfen/One Character Cloned to Multiple Slots

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One Character Cloned to Multiple Character Slots (Professions).[edit]

Understanding that selling Character Slots is an objective of GW2's financial model, the following is a suggestion to bridge the divide for those who tend to play a single primary avatar:
Allow players to place their favorite avatar in multiple character slots - same name and same look - in multiple instances (character slots); allowing the appearance of multiple professions for one character. Thus, one avatar can play multiple Professions (progressing from the game's beginning each time as a new clone), even though the player would have to log off/on to switch professions. It allows the player to remain true to the identity of their avatar, using only one name, and/or one model, or models of similar complexion and look (if profession builds are dissimilar). This could be a valuable feature for casual players who only log on a few times a month, but wish to be remember as a specific character. It would also add another reason to buying extra character slots.
A feature for those who play only a few separate characters, wishing to maintaining identity for friends and guild mates. Clones may provide a means of exploring other professions while maintaining this identity.
If this idea has any value, then also consider taking it one step further. If the conditions are met, allow players to switch professions midgame. Whether solo, while side-kicking, with appropriate friend, or group, in an area that the alternate clone (profession) has already unlocked etc. . . perhaps this "switching" feature could work for any character on a user's account, regardless of name, profession or race.


  • Another solution: allow players to use same name for multiple characters.
  • This assumes models/body types will be unique only to race and not profession.


edit:[edit]

A quote from someone on a particular forum, who understands the concept:

"That way you could try all possible combinations with 40 character slots, but 5 characters, instead with 40 characters. I really want to try all combinations without having to play 40 characters." (at $10 a character slot, that translates to $350 per "all combo clients" (assuming the initial slot qty, at release, is five))


edit: Volfen 11:57, 10 August 2010 (UTC)[edit]

It also increases the development of a single avatar eightfold. Progress you can bank on - revenue.