Feedback:User/Whitesyntax/Elementalist Conjure Weapon Skill Change
Elementalist Conjure Weapon Skill Change | |
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User | Whitesyntax |
Categories | Mechanics |
I love the Elementalist minus a few things I find odd to not have been implemented correctly.
Everything that the Elementalist does involving the elements is attunment based except for the weapon conjure skills.
The Lave Axe, Frost Bow, Magnetic Shield, Lightning Hammer, and Fiery Greatsword.
These skills are great and I understand that the philosophy behind them being of one fixed attunment is that these are weapons that an Elementalist should normally not be able to use. Thus, taking alot of concentration and focus not allowing them to switch in and out of other attunments on the fly.
I agree with this except that the Elementalist should be able to summon an Elemental Version of the weapon based off of their current attunment. This means allowing the possiblity of a Frost Axe, Magnetic Axe, and Lightning Axe, as well as the already in place Lava Axe. The same with all the rest.
The conjured weapons would be locked for the entire duration in the attunment that it was summoned under.
In addition, I would like to see an elemental War Horn and a Pistol added to possible choices to be conjured.
Note: Please commment as I would like this to reach the developers and have a real chance at being changed before release. Thank you.
Whitesyntax 00:05, 15 July 2012 (UTC)