Feedback talk:User/€uroinnova/Build-balance by skill-limit

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Here you can add your attitude and opinion to this topic. What do you think of my suggestion?[edit]

There is nothing wrong with secondary skills. The problem is with the skills themselves or the primary attributes. ~Shard User Shard Sig Icon.png 07:00, 29 June 2010 (UTC)

  • It is not about secondary skills beeing "wrong". It is about the amount of secondary skills a player can use and take advantage from. Limiting the usable amount of skills from the secondary classline to three skills in a build is the idea(you still can choose the 3 skills out of all skills from your secondary calss).

A problem with the skills themselves results in a huge work of many changes, doesn't it?. In my opinion most of the primary attributes are well balanced(except Derwish,Ritu,Para). (€uroinnova 08:10, 29 June 2010 (UTC))

As far as I know, ele healers have only been effective in teams that need little healing anyway so they could benefit from limited invulnerability (which should not be in the game anyway) while still having decent healers; and ranger melee builds will always be a problem because expertise is balanced around bow attacks but not around scythe/hammer/dagger attacks. Koda User Koda Kumi UT.jpeg Kumi 11:21, 29 June 2010 (UTC)