Feedback talk:User/Bubbinska/Better Prophecies Elite Rewards

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Those are not Prophecies elite areas. Prophecies elite areas where the realms of the gods. When they added Factions, they became 'core', and Prophecies lost its elite areas. That's why the Titan quests should become repeatable, and turned into elite areas for parties of 8 that you 'enter' by talking to Glint's Vision on Droknar's Forge, instead having to go there traveling. Then made a bit harder, and have unique drops and a final chest for them, much like the ones in Urgoz, Deep or the Anguish.MithUser MithranArkanere Star.pngTalk 15:34, 8 February 2010 (UTC)

I don't think it's necessary to argue semantics, but I feel that Tombs and Sorrow's Furnace are Elite Missions for Prophecies. It doesn't matter what they're called though, they're high-level areas that deserve better completion rewards and the Titan Quests do too. I agree with your idea for the Titan Quests being launched from Droknar's Forge, though, and will modify the page to include this suggestion. Bubbinska 14:18, 9 February 2010 (UTC)
I support the titan idea aswell. Its really annoying that the most awesome enemies in prophesies have such lousy quest rewards. Even something as simple as 500g would make it alot more worthwhile. (Ixillius 16:19, 9 February 2010 (UTC))
I, too, consider both areas to be Prophecies' Elite Areas. I also completely agree with Bubbinska's suggestions. This idea has already been suggested here, and several ideas and options have been proposed. --MushaUser Musha Sigc.pngTalk 00:48, 18 February 2010 (UTC)
Wow, that similar suggestion you linked has obviously had a lot more thought put into it than mine. After reading it, I feel that Konig Des Todes's suggestions are plain superior to mine. Bubbinska 03:08, 18 February 2010 (UTC)
Lol, its a great idea either way. And I would like to see the Prophecies elite area rewards improved as well. --MushaUser Musha Sigc.png 03:48, 2 March 2010 (UTC)