Feedback talk:User/Derikvyreflame/Elite Skill Ideas

From Guild Wars Wiki
Jump to navigationJump to search

According to Guild Wars 2 Guru's skill listing, your Bone Golem elite skill has already been implemented. ;-) --Messenger 13:00, 27 December 2011 (UTC)

:O That's amazing! ^^ Derikvyreflame 18:10, 27 December 2011 (UTC)
I have no idea where Guru got their info though (testing leak?), so it's hard to confirm. Still, it's such an iconic elite for Necros that it's a safe bet for it to be part of GW2. --Messenger 11:20, 30 December 2011 (UTC)
Indeed it is. ^^ I like the idea of a short burst before dieing like my skill idea, but if the Guru version doesn't die after the second skill is used, that would be very cool. ^^ Derikvyreflame 01:01, 1 January 2012 (UTC)


Your Thief ability seems incredibly overpowered. Vipar 03:42, 28 December 2011 (GMT +1)

Think of it this way: It is pretty much implied that you are focused on a single, stationary foe who can still use skills, potentially killing your teammates or healing themselves, while the only increase to your damage is through higher Critical Hit percentage. While the Invulnerable effect could be dropped for balance, it IS a game-changing elite that can only be used every once in a while. ;) But, if it truly is too OP, I'd say EITHER dropping the invulnerability OR the fear effect on others. Derikvyreflame 07:31, 28 December 2011 (UTC)

I have another idea for an elite skill for the engineer. I found this a good place to put it. at first I thought about real life explosions, the can damage you in two ways: the shockwave and the explosion itself. I think they should put in an elite skill that adds a giant shockwave to explosion your skills make. this shockwaves stuns and knocks back dealing a fair amount of damage.