Feedback talk:User/Falconeye/Axe: Attacks

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Whirling Axe is good as-is, this would be super OP. -~=Ϛρѧякγ User Sparky, the Tainted charr sig.PNG (τѧιк) 22:26, 6 March 2010 (UTC)

Lol spikes. ---Chaos?- (moo!) -- 22:58, 6 March 2010 (UTC)

axe doesn't need a cracked armor buff, with body blow much to overpowered, cause of extreme dam output. U always want to buff shockaxe builds, eh? better try something different, right overpowered against melee when used in an actuall shockaxe build, a low amount of damage added is quite enough i think, better use it as assassin or something... --Kali Shin Shivara 02:37, 7 May 2010 (UTC)

Yeah, this is just ridiculous. No need to break axe warriors, especially when sword warriors are already so much weaker. -~=Ϛρѧякγ User Sparky, the Tainted charr sig.PNG (τѧιк) 02:59, 7 May 2010 (UTC)
in addition to that, not every warrior skills needs to have a tactical effect. This is just plain stupid to suggest imo. Basic skill out of play makes imbalance. (Frizz 00:36, 7 June 2010 (UTC))
Body Blow being in the Strength line, a low Strength, High axe, some points in a source of cracked armor build (Sundering Weapon perhaps) could be very strong with your suggestion. Sincerely, SylvXIII 15:02, 9 June 2010 (UTC)
Post Dervish/Mesmer/Elementalist/etc. updates suggest otherwise; its not that these skills suggestions are OP; but rather balancing them within existing and future updates. --Falconeye 01:57, 3 January 2012 (UTC)