Feedback talk:User/Frizz Meister/Preparation Changes

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  • Disrupting Accuracy - Too nice for sins i think, a ranger wont get that great benefit, in this case maybe put it on Expertise, but in this case its kinda useless for sins.
  • Ignite Arrows - OP in GvG for Frag Spikes it's worth an elite with burning
  • Melandru's Arrows - OP in GvG/HA -> make Prot completely useless, maybe add "if ench removed, you loose 7 energy or melandrus arrows ends", especially in R-Spikes
  • Rapid Fire - not another buff for R-Spike, more skilled stuff pls...
  • Barbed Arrows - is nice as it is, just combinate it with poison arrow to spread 7 dereg.
  • Expert Focus - I personally like its original behaviour especially in pve
  • Glass Arrows - sounds nice for PvE

--Kali Shin Shivara 17:32, 22 January 2012 (UTC)

Disrupting accuracy: I agree with Kali; move it to expertise to prevent assassin abuse
As for the hate on r-spike, why are people so paranoid about it that they'll completely remove bows as viable damage weapons? There are plenty of ways to do nasty spikes from a distance, and some of them even have deep wound.
Barbed arrows: spreading 7 degen is not worth an elite and a preparation. I still think they should remove that ridiculous armor reduction drawback.--152.20.182.65 15:51, 16 March 2012 (UTC)