Feedback talk:User/Goril/Mysticism

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How about if you cast same enchament while it has not ended yet it counts as an ending ? Raemon 16:50, 11 October 2009 (UTC)

Interesting but I think that it was too OP and make the Dervish players brainless bots,which only put 1,2,3,4,5 .Brainlessing we say No.Goril 17:42, 11 October 2009 (UTC)
Eh ? 1,2,3,4,5 what ? That's pretty much same thing as you gain energy and health in start and end of the enchament and how it would be OP it would just make possible to maintain your own damn enchaments + the mysticism atm is frigging lame anyway.Raemon 02:39, 12 October 2009 (UTC)
But i think about the NEW Enchantments cast on Dervish.Reapply them won't cause Mysticism to trigger.That was my intension.Goril 18:02, 12 October 2009 (UTC)
What's the point ? thats almost same as what mysticism is right now you are forced to wait/remove enchaments if you upkeep em mysticism wont do anything wich i think is pretty retarded for profession who have many enchament spells wich are upkeepable. Raemon 19:51, 12 October 2009 (UTC)
Don't like the suggestion, it makes the dervish even more of an enchant feeder. I could see the health return maybe doubling, but no change on the energy at all. This makes self enchants simply cost less and takes away the hidden energy aspect of maintaining enchantments as a dervish. Basically, I don't like this idea because it dumbs things down and has a large amount of power creep. ~>Sins WDBUser The Sins We Die By Sig.png 16:09, 13 October 2009 (UTC)

I generally have no problem healing myself it's energy thats always the main concern, i tend to run attackers insight and lyssa's assault so i don't have to worry about it and generally nothing in Mysticism as it's more than enough to manage my energy. The health gain is nearly useless unless your stripping a large number of enchantments, i would be happy if they removed the health gain all together and just add more energy gain to help manage some of my more expensive skills. Dinsy 01:53, 23 January 2010 (GMT)

You do realize that your change to mysticism would cause dervishes to have free enchantments up to 10 energy, and would give them overunity at anything costing 5, right? Can you say broken? ~Shard User Shard Sig Icon.png 18:33, 9 October 2010 (UTC)