Feedback talk:User/Jette/Import old characters
i must say i dont like the idea of leaving my character behind in GW1, but there are many problems with bringing them to GW2. its a completely different game with different mechanics and designs, so an individual will need to create the character for you with apropriate skills/levels/items which would be impossible. and GW2 is set 250 years in the future so a lot will have changed and you can just create a new character like the old one (same name/appearance/etc.). basically its a new game, everyone has a new start so just get over it! you get benefits from the hall of monuments anyway! quit complaining. plus i doubt the makers would change a HUGE part of the game just so around 45 people can use their old characters!
Would this suggestion imply that if you want to take a reserved name you need to import the character? Just a question for clarification. Ɲoɕʈɋɽɕɧ 23:46, 18 October 2009 (UTC)
- I don't know. I suppose you wouldn't have to, no. –Jette 23:51, 18 October 2009 (UTC)
So basically the only thing you'd be importing is the name and the charter looks? You can already import the name , and the character design probably won't have exact equivalents. Also, we don't know what classes are being included in gw2 so it might just be the core classes that make the cut so this could be impossible for sins/rts/dervs/paras. IMHO, people can just make human characters with similar features and the same name (since the name can be reserved and there will likely be some re-use of character apperances). Edit: having internet connection problems so I haven't read anything from those links yet but it looks like have more to do with feasibility concerning lore rather than feasibility concerning game design(which is the focus of my argument). I apologize in advance if I have completely missed the point. Rypofalem 00:04, 19 October 2009 (UTC)
I think it is a NEW game, so there is no point to play a character for another game. However as the game is related to the other one it is great to have a link between your characters. I think you can't really enjoy a new game if your character is already evolved. The game itself will be radically different, soo what would you do with your old characters knowing disappeared skills, with a profession not existing anymore? Agaetis Ros 12:29, 19 October 2009 (UTC)
- Jette, I suspect you're friends are either making excuses or are making sounds which have no particular meaning and which you simply misunderstood. More than anything, please remember that they are making excuses (or stating reasons) not to buy a game which is not even out yet. Saying they won't pay for it does not make for a convincing argument as they know little to nothing about its gameplay do not have the option of presently buying it. On the other hand this is otherwise a valid suggestion aside from the aside from the obvious objections already addressed. I'm not sure if this would detract from the game if it were included. However, what is it exactly these people want to import? Their characters will not look exactly the same in GW2 graphics or thier appearances might be simulated through character creation, their names can already be imported, retaining their levels, skills, and items would be pointless, infeasible, and/or unbalanced. Suppose some sort of template code could be copied from GW and pasted into the GW2 character creation process to make simulating the appearance of old characters easier. How about if the character's name was the template code and simple naming you're GW2 character after the old one would adjust their appearance accordingly? Of course this is assuming GW2will have a very flexibly character creation process, which I personally doubt but I have no proof it will not be so.--Shai Halud 19:14, 22 October 2009 (UTC)
- The fallacy is that you only need one reason (be it reasonable or just a matter of [dis]likes) to say nay but a majority of reasons to say yea. Thus it's quite fair to say what Jette stated Ɲoɕʈɋɽɕɧ 19:22, 22 October 2009 (UTC)
- Im sorry but that's complete nonsense. What says one negative trait automatically tends to outweigh a plethora of good traits? What's to say a single good trait doesn't tend to outweigh a plethora of bad traits? I can think of several movies I like despite their terrible endings (Lord of War) or which I like only because they have a great ending or the like (I can only think of several anime series). It's nonsense to talk about the reasoning behind game preferences as if it were derived from quantitative facts.--Shai Halud 01:44, 29 October 2009 (UTC)
- The fallacy is that you only need one reason (be it reasonable or just a matter of [dis]likes) to say nay but a majority of reasons to say yea. Thus it's quite fair to say what Jette stated Ɲoɕʈɋɽɕɧ 19:22, 22 October 2009 (UTC)
The end of EotN is kind of a "to be continued..." ending, where GW2 is the next chapter in the story. I think it'd be good to be playing as your old characters. However, importing them straight away will defeat the whole process of getting used to the new game, getting new skills, etc. Even if you have done a lot of hard work to get your character where it is today, everyone will be back to being a new character on GW2. So, I feel importing your old characters would be a waste. Though, the inclusion of importing their names into the game means that you can create a clone of your GW1 character (at least by look standards hopefully). That's good enough for me. FloppyJoe 16:48, 8 November 2009 (UTC)
- Wait till the game is released. If the rewards from the HoM aren't good enough, then we'd probably see more people asking for their characters to get a transfer. I like your opinion on the HoM, it's a good thing no one can do a /scream emote or the whole thing would crack. :0 (Xu Davella 07:34, 10 December 2009 (UTC))
As others have already mentioned, GW2 will be completely different. The mechanics will be different. New players will have to adjust to this change, and you suggested a solution for that. Your character will not be able to use the same skills. Your character will most likely not have the same professions. Your character's armor and weapons will be different. Almost all items in your inventory will disappear. Your titles are not applicable in the new game. Only humans would be imported. The character modeling between the two games will not likely be the same, meaning your character won't even look the same. Not much will be retained in an import. --Arngrim 03:42, 1 January 2010 (UTC)
- I don't like this idea at all. I may miss my old character, but if I bought guild wars 2 as a new costumer on the day that it came out and saw people with maxed out titles, and the best armor and weapons around already owning up everything I would be upset. The strong appeal to buy any new game is to try and become good at it and fast. not to start out awesome just because you played the game before. Even I, who has a GW1 character with nice titles and armor do not want this. Your friends need to learn to deal with the fact that it's a NEW game. If they don't want to buy it boo-hoo. to top it off it doesn't make sense for lore, and they already announced that there will be some correlation with previous players - they didn't have to do that we could have started off with nothing whatsoever. Roflmaomgz 13:32, 18 March 2010 (UTC)
GW2 is a new game...[edit]
It's set over 200 years in the future. Using the same character makes no sense lore wise, if they used any of the reasons you proposed it would feel like a really cheap deus ex machina. We also have no clue at all whether or not any of the facial options from GW1 will be available in GW2 so it may not even be possible.
With your name being reserved you can easily just create a replica of your GW1 character with as close as possible facial/hairstyle customisations and then use whatever HoM which they gave you. I honestly don't understand the problem. With game play being different, level caps being different and even professions being different, it seems easy to understand direct exact transfer isn't possible. Torma 11:16, 9 January 2010 (UTC)
- well that's yet another logic knot that would need to get unraveled. the character you're playing could be some ascendant or incarnation of your gw1 character who inherits the glory of the old one for example. —ZerphaThe Improver 13:47, 2 March 2010 (UTC)
- I agree with Torma on this. The gap between GW and GW2 is simply too big. Your HoM will probably play a bigger part in the storyline of GW2 then simply grabbing some old gear and might very well reveal historical information about heroes from the past, of whom, through name reservations, you technically already are an ascendant of. I've been in GW since the release and yea i have been looking at the same characters for years, so i see your point of wanting to keep something of it. I'm sure with the "open ending" to Eotn and your HoM your old characters will play a major part in GW2, otherwise neither Eotn or the HoM would make any sense, but actualy being able to transfer your old character is a very big no for me. Oh and as for building it on the ice, if a frozen lake can hold back a Dragon for many many ages, it could support a building too :P De4ThWi5H 22:50, 4 March 2010 (UTC)
- ok allow them to import their old characters. but that can only play as undead race that cant access or use anything normal players can. Let them wander in the mists only able to attack and torment the living. After 250 years really. all you would have left is bones. Maybe request a personal statue of your GW 1 character in your GW2 HOM.. anything more is really not gonna happen. and for the 7 of you who wont buy I can show at least 7 WOW players who have seen gw2 now and will buy... 75.136.139.55 02:41, 14 May 2010 (UTC)
- I agree with Torma on this. The gap between GW and GW2 is simply too big. Your HoM will probably play a bigger part in the storyline of GW2 then simply grabbing some old gear and might very well reveal historical information about heroes from the past, of whom, through name reservations, you technically already are an ascendant of. I've been in GW since the release and yea i have been looking at the same characters for years, so i see your point of wanting to keep something of it. I'm sure with the "open ending" to Eotn and your HoM your old characters will play a major part in GW2, otherwise neither Eotn or the HoM would make any sense, but actualy being able to transfer your old character is a very big no for me. Oh and as for building it on the ice, if a frozen lake can hold back a Dragon for many many ages, it could support a building too :P De4ThWi5H 22:50, 4 March 2010 (UTC)
The ending of the EotN is also supposed to kind of say you hero has accomplished a great deed and now its your turn to let the next generation rescue the world. I think it would kinda of ruin the story.I mean the world is in its darkest hour and all of a sudden bam guess who shows up? The great hero of the past, come to save the world. I personally would think it might be a bit of a stretch to explain and ruin the story (which is like 95% of why I enjoy games, and I'm pretty sure there are plenty of people who enjoy the game for the story). Also making and leveling new character is part of the fun in MMOs, so by letting people carry over their characters its like taking 75%of the game out and just placing you in the last 25.LeaderFreak 20:09, 16 Aug 2010
- You're the kind of person who'd yank Auron back to life just to fix your mess, aren't you? Sorry, but I agree with the directly above. We don't need Grandpa Norris breaking down the doors (and his hip) to save the world again and again just to go back into magic timeless land until the next big bad wakes up cranky. I don't want to think of my character as a reusable paper towel to simply hurl into the world's BS just to shove it back into a cage. That's depressing. Let the poor thing rest in peace, it's earned it. Don't wanna buy a game because you lack the imagination to think of a new name? Don't buy it. Take your wind-up toys somewhere else. Fr srs. Dan Dan Teddy Bearz 00:48, 25 November 2010 (UTC)