Feedback talk:User/Sollinton/Mesmer Illusions in PvE
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A simple implementation would be to give a duration to the illusions. To prevent this from ending up as a downside in protracted fights agaisnt a single foe, maybe make it so that illusions will last for a few seconds after their target dies, attacking other targets in the meantime. I'd say maybe 10-15 seconds (maybe even 20-30), with one of the illusion traits (probably Persistent Illusions) increasing it by 20%. I agree that illusions need some help in pve. I hardly ever use them except against veteran+ foes. Zau (talk) 04:45, 3 November 2013 (UTC)