Feedback talk:User/Tounaku/Monk Skill Tweaks

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Your Amity isn't bad, but your Word of Censure is ridiculously OP. That would be stapled on every hex bar if they even got close to that (not that they would ever do it....I hope). Btw, you might want to break these up into two separate pages. Karate User Karate Jesus KJ for sig.png Jesus 15:11, 24 September 2009 (UTC) Amnity is amazing and Boon sig is very handy as an E management skill, Though I am not a tremendous fan of WoC, It'd be fine if it lost the 33% clause or was reduced to 5e. Weaponmaster 23:57, 24 September 2009 (UTC)

I dont think boon signet needs to give energy -Talamare- feedback 18:58, 25 September 2009 (UTC)
With Boon Signet, either return it to 1 second activation or remove the Energy Gain. Otherwise, you're adding too much to the skill and it's overpowerign. Withdraw Hexes is a neat change, but against is too powerful. It should be one second cast no matter what, and either remove fewer Hexes (0...2...2, probably) or not heal at all. I don't understand your Mark of Protection. Protection Prayers shouldn't knock people down. Your Amity is odd, but interesting and believe it would be a welcome skill to mess around with. Your Word of Censure is horribly, horribly broken. Monks don't cause Daze, nor do they interrupt actions. It would be fine if it "They cast attack or cast spell, take damage and burn" but adding the different functions doesn't...help. Plus, it should only trigger on spells that target foes, to go in line with a Monk's defensive nature. The ideas behind your suggestions are excellent, the skill data just needs a little adjustment, I think. User Bathory Spirit to Flesh.jpg Bathory talk 06:19, 26 September 2009 (UTC)
Elementalists also don't cause before the changing of Thunderclap. Any change to Word of Censure would be good. This skill is inferior than regular skills...--Tea Cat ._. 05:56, 29 September 2009 (UTC)