Feedback talk:User/Tounaku/Smiter's Boon

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What's the intent of this change? It's pretty weak and won't fix smiting or really do much for it at all. ~>Sins WDBUser The Sins We Die By Sig.png 15:45, 22 October 2009 (UTC)

Well, at this point I'm just throwing out ideas. SB in its current state is purposefully impossible to use. This means that a new function should be introduced instead of trying to improve the current one. I'm just trying to introduce new ideas that could have possible usage in the game. I'll probably continue to add new ideas randomly to this page when they come to me. Tounaku 00:57, 26 October 2009 (UTC)
1- I think the reason SB was SBed was because of it was strong like this suggestion
2- Toned down version of Heal Party for smiters. - More like Toned up a 6 energy quarter cast spell
3- really asinine way of giving your party 2 energy and 70~ hp
4- I just think this suggestion is bad
5- Decent Idea - drop the energy gain to 3 max tho, this is smiting a spell that helps heal and damage is HUGE, 2 energy for 15 damage and 40 hp is fair -Talamare- feedback 02:08, 26 October 2009 (UTC)
After reading your comments and looking over my suggestions I just decided to keep the bottom version. I like that one the best anyway. Also bumped the recharge up 1 second and lowered the energy gain to 3. It's a little more like a non-elite Boon Sig for smiters now. Tounaku 08:45, 30 October 2009 (UTC)
So considering this skill was removed because of its overpowered nature in TA and GvG, what happens now that TA is removed? Just a thought. --Curin Derwin 04:39, 11 December 2009 (UTC)