Feedback talk:User/Vipar/Elementalist Small Overhaul
great idea! don't limit it to just weapons!...speaking of that...giving armor some visual enhancements when it is enhanced might be a good thing to have, so that other players can easily see that you have some armor boons on you. maybe a plasma-like armor shell or something of that sort could be used as an add-on modification to the skin of the armor. having conjured armor would be a more limited boon than area-of-affect armor boons also. -i approve this pwn --68.8.48.92 06:33, 7 April 2012 (UTC)
- Thanks man! :) --Vipar 22:44, 8 April 2012 (UTC)
I like what you are saying here and agreee with almost all of it. The conjuring skills are all attunment based except for the weapon conjuring which makes it not seem complete. I mean if an Elementalist can summon a Lava Axe why not a Frost Axe. Anyways, the changes I would like to see are:
- The weapon conjuring skills are attunment based. Meaning, the current mechanic doesn't change but weapon skills do. ie. Lava Axe changes to Elemental Axe and the weapon skills are determined by the current attunment.
- Adding more elemental weapons. ie. Sword, Mace, and War Horn.
- Making a main hand and off hand version of the skills when conjuring more than one at a time. ie. Main hand Sword and off hand shield,keeping both the attunment of the first summoned and keeping the duration the same as the first summoned.
Whitesyntax 02:38, 1 July 2012 (UTC)