Feedback talk:User/Yoshida Keiji/Jade Quarry - Mission Entry & Rewards System
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Your suggestion makes sense but the problem lies in the players for playing a format they don't know about or are good at. I though think every area/feature/etc should have a short video tutorial explaining/demonstrating things, but that is too much for Anet to do. Most treat it like AB (which is another matter), cap cap cap cap cap cap. throw in the huge map and most silent team chats, easy to see why people are not good at it. Previously Unsigned 19:28, 19 October 2009 (UTC)