Matthew Medina, Designer, has been in the game industry since 1992, starting off as a part-time game tester while finishing school at the Art Institute of Seattle. Upon graduating in 1993, he worked as a console game artist with Software Creations of America. Matthew also worked for Electronic Arts Seattle, Cavedog Entertainment, and Nonstop Entertainment. He has been at ArenaNet since early 2003. He transitioned from environment prop artist to content designer for Guild Wars 2 in early December of 2009.
- Matthew Mehdena is named after him.