Talk:Animate Vampiric Horror

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If you use a skill that increases an ally's damage, does that also increase the health returned from Vampiric Horrors? Such as with Brutal Weapon or Strength of Honor? -- Hercanic 07:54, 15 January 2008 (UTC)

Yes ; the damages and the health returned are always of the same amount. lussh 08:07, 15 January 2008 (UTC)
Ah, good to know! =o) -- Hercanic 10:52, 15 January 2008 (UTC)

Splinter Weapon[edit]

Just tested on Isle of the Nameless and using Splinter Weapon on this guy will net you lots of health when Splinter Weapon triggers.--74.61.209.219 18:01, 20 March 2008 (UTC)

compare[edit]

i see no difference between this and animate bone horror,except the healing,am i right or not? --The preceding unsigned comment was added by User:85.146.249.89 (talk).

You mean besides the slower recharge and higher cost right? But as to the creature's themselves, yes, just the vampiric part is different. Yukiko User Yukiko Sig.png 18:36, 29 April 2008 (UTC)
Bone Horrors hit about 40s on 60AR, vampiric horrors hit 15~s -Revelation 16:04, 18 September 2008 (UTC)

Life Stealing.[edit]

If you gain health equal to the damage it deals, it's not life stealing. SHould we remove it from the LS article? 88.104.7.188 18:25, 5 February 2009 (UTC)

yes Roflmaomgz 23:13, 11 December 2009 (UTC)

Seems Like...[edit]

A good skill for an MM, small heal, but coupled with OoU, this can help negate the lost health. Sentry007 User Sentry007 sig.png 16:33, 28 March 2009 (UTC)

Abnormally slow?[edit]

Maybe it's because I'm addicted to Bone Fiends (even though they are 25 energy a pop), but does anybody find Vampiric Horrors really slow? It's like mine hobbled around 24/7 as if it wasn't trying. Never really got to see it heal me some. 71.161.204.237 16:17, 6 May 2009 (UTC)