Talk:Awakened Acolyte
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One of these things + 3 Cavaliers in HM is nigh impossible even with Wurms. Frozen Soil? --The preceding unsigned comment was added by User:76.104.128.45 (talk).
- Sign your comments. Junundu Siege makes short work of any enemy. Also, charging up Junundu Smash can help keep them from spamming as a group. Otherwise, just leave them be, they only follow you for so long and aren't very good damage dealers. --Curse You(talk|contribs) 22:28, 16 September 2009 (UTC)
- Some micro-managing with hero targets, a little bit of luck, and it's workable. Takes a while though.-- anguard 00:58, 12 October 2009 (UTC)
- I still like just walking away from them. Seriously, the worst they can do is use Signet of Judgment on you, which does barely anything when you're in a Wurm (cannot KD). --Curse You(talk|contribs) 19:21, 5 November 2009 (UTC)
- Some micro-managing with hero targets, a little bit of luck, and it's workable. Takes a while though.-- anguard 00:58, 12 October 2009 (UTC)