Talk:Boon Signet

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OK, everyone's thinkin it and i'm just saying it. This skill does not deserve elite status. It would if it healed for 20 more health but otherwise why even bother calling it an elite. A Disgruntled Monk

Its not a healing skill. 68.226.60.233 16:37, 8 October 2007 (UTC)

Rofl, look at the discussion in guildwiki about it.[[1]]--Relyk 00:04, 12 October 2007 (UTC)

This is pretty good E-management tbh. Dark Morphon(contribs) 15:39, 14 February 2008 (UTC)

it's the crap version of Blessed Signet --Zealous 16:15, 3 March 2008 (UTC)
i agree, this skill delivers no heal and very little energy. I have yet to find a use for this skill that can't be replaced with one or two better non elites. Bonding is the only situation I have found that provides this skill with a use. But then, there are better elites, like Peace and Harmony, or Zealous Benediction. FleshAndFaith 22:51, 10 April 2008 (UTC)
  • This is pretty good for energy if you have a paragon using Lyric of Zeal. If you are healing, I'd use Signet of Rejuvenation, but this signet would be a good alternative for a protection monk. Give the paragon Signet of Aggression and the paragon will get the benefit, plus more adrenaline to use the lyric. Would be nice if this signet healed more though. - Elder Angelus 13:46, 6 May 2008 (UTC)

at 14 divine if you gain maimum benefit and use it as soon as it recharges it is equivalent to 3 pips of energy regen

Notes[edit]

Aren't they a bit biased? I mean...is it really for us wiki editors to decide whether a skill is weak or not? LunarEffectUser LunarEffect Moon.png 22:45, 26 August 2008 (UTC)

Are you trying to tell me math is biased? Additionally, are you trying to tell me that we as a wiki shouldn't be calling the PvP version of smiter's boon the definition of suck? -- Armond WarbladeUser Armond sig image.png 02:10, 27 August 2008 (UTC)
...No need to react so agressively oO". For one, Mend Body and Soul is a Ritualist skill, not a Monk skill, so from that perspective, they aren't really that comparable. Secondly, I would never use Boon Signet on anything but a bonder, since it is neither a viable all round healing skill (Compared to Mend Body and Soul), nor is it as strong as Channeling when it comes to energy management. However this skill CAN be good if it is used in the right situation. Same goes with Healing Breeze and Orison of healing. They might be weak on their own, they can be very useful or modded to strong skill through other skills though... Apart from that, DON'T put words in my mouth. What you are doing could be considered a personal attack and if you had done some research on me before you said that, you'd know I was rather annoyed with what happened to Smiter's Boon. I said what I said, NOT what you interpreted it as. Be as biased as you want on a talk page, but I think the main article pages should leave people their own room to think what they want about a skill. LunarEffectUser LunarEffect Moon.png 19:19, 28 August 2008 (UTC)
healing isn't the point of it, so why compare a df e-management signet with the highest healing ritu spell...? armond keep ur opinions to talk pages tbh... --Cursed Angel talk 19:49, 28 August 2008 (UTC)
CA: So it's an energy management elite, which sucks by definition. O ok.
Lunar: I really can't be fucked keeping track of what everyone says around this wiki. But don't try to tell me I'm making personal attacks or putting words in your mouth when I'm not, and learn to recognize aggressiveness (which is severely lacking in this section). My questions were just as I said: Are you saying math is biased? -- Armond WarbladeUser Armond sig image.png 22:30, 28 August 2008 (UTC)
Well that is a rethorical question, is it not? I didn't once USE the word "math" in my post, therefor that is not something I said. No, I do not think math is biased. LunarEffectUser LunarEffect Moon.png 23:47, 28 August 2008 (UTC)
lol armond, u sort of put words in his mouth, and u know that... smiter's boon (PvP) on the other hand was meant to suck so there it's fine and also explains why. here u should try to stay neutral, it suck, but compare it to mbas..? it's a signet, it's e-management, it's another profession, it isn't condition removal, healing per second..? it doesn't matter as the skill isn't meant to heal awesome amounts of health. also why write that healing breeze is a weak skill? (that's an opinion rly) and yeh, monk elite e-management suck by definition, look at that wierd elite that gives like 3 energy when u use signets, or peace and harmony. --Cursed Angel talk 01:02, 29 August 2008 (UTC)
Cursed, if the notes are math, and if the notes are biased, then clearly the math in the notes is biased, yes? That's all I was asking for clarification for.
Healing Breeze is a weak skill, and people are dumb enough to not know that, so I wrote it in. If you want me to go into the math for it, and a detailed reasoning as to why health regen sucks as a whole, I'll do so.
Both MBaS and Boon Signet are bar compression with healing. How are they not comparable, outside the realm of suck?
-- Armond WarbladeUser Armond sig image.png 12:25, 29 August 2008 (UTC)
boon signet is equal to 4 energy regen if u do it right, and i guess that's the point of it, no one would take this for the 35 healing, i don't even know why it's there but it isn't a reason to compare it to an op healing spell, that way math doesn't prove anything, and the way u make use of it, is kinda biased. --Cursed Angel talk 13:25, 29 August 2008 (UTC)
Well anyway, I think this page should be more about where the skill CAN be useful, not about why it sucks. You can't really even compare it to channeling or blessed signet, since you don't really use them in the same situations. I'm going to change it now. LunarEffectUser LunarEffect Moon.png 19:12, 1 September 2008 (UTC)

Suggestions[edit]

Since this skill is incredibly, unbelievably underpowered... maybe buff the recharge time and change skill to "All party members are healed for X health for every enchantment on target ally", or on nearby allies maybe... Redirect me to Izzy's page? Blah10

Here: Boon Signet skill feedback page LunarEffectUser LunarEffect Moon.png 18:58, 22 September 2008 (UTC)

Update[edit]

It's a 140+ free heal now, and you can split it between allies. I still doubt that it will see play, especially next to Peace and Harmony. User Raine R.gif Raine - talk 02:31, 12 December 2008 (UTC)

its different... makes more of a "Boon" then the old version... but you cant ignore free 160HP heals... SabreWolf 06:04, 12 December 2008 (UTC)
As a side note, the Dredge monks in Echovald Forest are soooo friggin annoying now. - Zaxares 12:21, 12 December 2008 (UTC)
I can still see it being used in all-builds, as well as Divine Boon, you could hit normal healing prayers amounts with the addition of protection. Sadly, Peace and Harmony will still destroy the use of this... --Gah The Epic 17:34, 12 December 2008 (UTC)

Terrible update. this skill had lots of other fun uses, it was just slightly underpowered. Id rather see a buff to the original effect then a lame rework that is still inferior to other elites.

It has an interesting use now, one that it certainly didn't before. It could be used to simply make a decently large heal, or in combination with something often used like Dismiss Condition to add a little healing boost on top of the skill's utility. Not great, but meh, worth toying around with. Briareus 23:17, 12 December 2008 (UTC)
I love the buff this received. My monk can effectively prot in AB now, without having to rely on supermeta ZB :D 72.209.8.76 20:41, 14 December 2008 (UTC)
I love the general utility of this skill. I often ran the other healing signets, Signet of Rejuvenation and Signet of Devotion, and this has the utility of those with another bonus to heal with a recharge similar to Sig of Rejuv. Divine Favor allows it a nice burst of healing to protection builds. The Sins We Live By 03:05, 28 December 2008 (UTC)

May or may not be a stupid question...[edit]

...But how does this skill interact with skills like Healing Ribbon? 76.188.220.80 05:36, 15 December 2008 (UTC)

Ooh... good question. It obviously adds additional healing to the targeted ally, but does this "your next spell heals for an additional..." also apply to the adjacent allies that Ribbon affects?
Judging by wording alone, it should, but I wouldn't assume anything about the GW engine. Can anyone give it a quick bit of research?

ShadowfaxSTF 21:05, 15 December 2008 (UTC)

It doesn't. --Mahsa 02:11, 16 December 2008 (UTC)

Heroes...[edit]

...refuse to use this. I know that heroes will never use this skill to it fullest (heroes rarely factor in bonuses from skills such as this one), but it would be nice since it really helps them with energy management. Make them use this skill to heal people! --Mahsa 02:11, 16 December 2008 (UTC)

Agreed. Heroes are terrible at using this. They should be using it on recharge tbh. --67.49.147.14 18:55, 22 December 2008 (UTC)

DB Boon sig?[edit]

I think taht this skill would go pretty well with a DB monk. Check?-->http://www.pvxwiki.com/wiki/Build:Mo/Me_Boon_signet_monk

does anet...[edit]

really hate smiting prayers that much? D: →Darklɘs McChaosmongɘr 05:02, 17 February 2009 (UTC)

Honestly, why does this skill not affect Smiting Prayers? I don't understand. Player-targeted Smiting Prayers are far from overpowered as they are. I'm wracking my brain to come up with a non-cookie-cutter Smite build that's useful in PvP, and this might be useful, but it's just not there. Why? This should apply to Monk Spells. Nobu 15:03, 20 March 2009 (UTC)
If i were to GUESS, then maybe they just don't want smiters to heal at all... *looks at smiters boon* if that was the reason, then they could always pve/pvp split it. Roflmaomgz 04:08, 10 December 2009 (UTC)

"that targets an ally" - it is scheduled to affect the target and target alone, and healing ribbon therefor properly only applies this skill's benefit to the one (main0 target.

4 Second recharge buff + serpents quickness = wtfspam[edit]

While I do think this skill needs SOME buffing, like just the casting time, giving it a 4 second recharge would be a bad idea. Think about it, a Mo/R with Boon Signet (with 4 second recharge) and Serpent's Quickness. It would be a no energy, 120+ hp spammable heal, since it would only have a 2-3 second recharge. I say keep the recharge for this skill the same, and just reduce the casting time. I'm saying this because a LOT of people think it needs 4 second recharge. Swift Aura 15:32, 15 July 2009 (UTC)

"implying monks should use serpent's quickness"
Stop. You're going to make an ass of yourself if you keep going and we're all going to laugh, like kids on a playground. --Jette User Jette awesome.png 17:25, 15 July 2009 (UTC)
While i disagree with his reasoning, i feel that reducing casting time would be a better way to buff it. and since the patient nerf, i find it fairly likely, as anti-pressure is going to be in demand
">implying that monks should drop WoH or RC to keep up with pressure"
Yeah okay. User Raine R.gif is for Raine, etc. 19:54, 12 July 2010 (UTC)

How does it work with party spells?[edit]

Cast Boon Signet then Aegis or Heal Party. Party-wide heal bonus or does the health bonus only go to the caster? --The preceding unsigned comment was added by 76.1.122.170 (talk).

Haven't done this in game so i'm not sure. But Heal party/Aegis doesn't target anyone, so it'll either heal the caster, or doesn't heal anyone. More than likely it'll just heal caster personn5High Winds.jpg 22:19, 4 August 2009 (UTC)
Oh, for aegis, I'm going for the PvE version.Again, I personally haven't tested this, I can't, so I wouldn't take my word for it 100%. Might need to get someone to test it. personn5High Winds.jpg 22:26, 4 August 2009 (UTC)

it does not affect Heal Party, Heal Area, or Aegis. Caster and/or other party members do not receive the bonus.--Underwood 22:47, 4 August 2009 (UTC)

Does it end after you use the party-wide spells? --Curin Derwin 04:18, 11 December 2009 (UTC)
Well I suppose the signet effect triggers when you next time use Healing Prayers or Protection Prayers spell that targets an ally. Nothing should happen if you cast something that isn't supposed to trigger Boon Signet, like offensive spells for example. --Teisei 「ページ」 「会話」 14:54, 24 September 2010 (UTC)

Heroes[edit]

Contrary to an earlier comment on this talk page, heroes use it effectively, and it seems my Dunkoro spammed it on the person with the lowest % of health upon recharge. (Had a vamp. weapon equipped and wasn't self-healing, so he spammed it on me on recharge.) When I didn't have a vampiric weapon on, he would cast it immediately upon zoning to place the buff effect, it seems, and not cast it again until combat. Noteworthy to say how heroes use it, or no? --70.158.147.99 19:20, 27 September 2009 (UTC)

Look at the time stamp on the earlier comment and you'll see its from almost a year ago. They just recently (1-2 months ago?) updated the skill so that heroes will more regularly use this skill. Before, you had to force them to use it. --74.132.205.95 02:28, 18 October 2009 (UTC)

signets[edit]

If this skill affect signets (so it could be used with SoR) and perhaps buffed with +10 or 20 heal, then I think it would be alright :) -User Mikkelet Eme.jpgMikkelet 12:50, 23 March 2010 (UTC)

Rebirth[edit]

Does Rebirth benefit from this skill? --Teisei 「ページ」 「会話」 11:41, 22 September 2010 (UTC)

Behaviour[edit]

I tested Boon Signet, and it seems that the signet effect doesn't wear off if you cast non-targeted Healing Prayers (Heal Party) or Protection Prayers (Aegis) spell (in short: "Boon Signet's effect will last indefinitely until one uses a Healing or Protection Prayers spell that targets an ally.". I think the note in the main article should be updated. --Teisei 「ページ」 「会話」 15:08, 24 September 2010 (UTC)

Update it. — Raine Valen User Raine R.gif 15:10, 24 Sep 2010 (UTC)