Talk:Falling Lotus Strike
I'm worried about thisa one
GLS>death blossem>Mobius>Horns>this for the repeat. eww. -Kumdori 23:48, 20 July 2007 (UTC)
- That moves up to 5 skills, including elite, for just a combo. It doesn't knock down the person more, or do anything else, so there's not much of a point in using it when you can just use GLS again. Also realize falling spider is just like this, except it recharges 33% faster and causes poison, ZING!--Xapti 05:47, 21 July 2007 (UTC)
- Agree. A sin in PvP needs to take out the target, not worry about energy management ... and in PvE you aren't likely to be able to spam knockdowns easily. Falling Spider > This. --MasterPatricko 09:32, 21 July 2007 (UTC)
Anyone notice how this skill and black spider strike form a similar couple to black lotus strike and falling spider? 18.104.22.168 02:56, 21 July 2007 (UTC)
- Spider = poison Dagger = throws dagger Lotus = gain energy Ox = Knockdown Way of the = effects all attacks Black = Hex Golden = Enchantment Mantis = Crippled Prison = Shadow step + slowdown --22.214.171.124 16:17, 23 July 2007 (UTC)
- I can't really see this skill have much play, i dunno. The recharge is a bit long compared to Falling Spider, and while the energy gain is nice, it's nothing huge either. It could be seen in a combo like GPS-Horns-FL-TF i guess, but is it really worth it? The more reliable kd dual that was added has an 8s recharge, just like Falling Spider, and will likely be used with that one a lot more. Not too sure in what bar Falling Lotus would fit where it won't replace a skill that kinda does the same thing anyway. It could've been nice with something like Iron Palm since that's high energy but reliable kd, but Iron Palm has a too high recharge overall. If Iron Palm was reduced to 12s, then this could likely combo pretty well with it Patccmoi 21:55, 25 July 2007 (UTC)
Clealry this is what you want:
- On a less silly note, is anyone interested in seeing if you can get this skill AND falling spider to hit on the same knockdown. Might need some kind of IAS or not be usable after Horns of the ox (Since the first attack knocks down, but you have to wait fo the second attack to hit before doing anything else.). --Ckal Ktak 14:35, 31 July 2007 (UTC)
- Better yet, this skill actully makes sense to use after entangling asp, since you're no-longer double poisoning your target. However, as it stands, the standard offhand "Lotus Strike" would do this job just as well. I can see a nasty triple knockdown combo going there though, Caltrops, Iron palm, entangling asp (after they get up), (Falling) Lotus strike, Trampling Ox. --Ckal Ktak 13:02, 1 August 2007 (UTC)
I think the damage and energy gain should scale on this skill just a little bit better. For the same reasons that Falling Spider is slightly better then Black Spider Strike, the requirement. As it is, you get a better net gain off of Black Lotus or Lotus Strike for slightly less damage and a higher initial cost. It's a nice skill, I don't know how much use I'll get out of it, I like the other energy management skills a little better. GhostBear 01:26, 5 August 2007 (UTC)
About being able to nail a target with a double falling combo... yeah, it's possible, I've done it, and it makes me laugh every time it works. :P You need at least a +33% IAS in order to pull it off using a regular length knockdown, though. One chain that I ended up using is Grenth's Fingers->Palm Strike->Trampling Ox and Pious Fury at once->Falling Lotus->Falling Spider->Twisting Fangs. It's great for spiking down single targets -- especially monks that are stance lamers -- and it doesn't have a terribly bad recharge time. Feel free to test it out, I'm sure there are plenty of variants in that category as well. KaHasuken 19:52, 3 October 2008 (UTC)
AoD Shock assassins
Are you trying to reintroduce these guys?--Around 05:40, 21 July 2007 (UTC)
- Why not? Not like they are totally gone anyways(unless SB stopped running them, in which case they would be). --Edru viransu 05:51, 21 July 2007 (UTC)
- Maybe change Shock to Iron Palm (no Exhaustion) so you can fit Restful Breeze, then you'd still be able to fit a Rez if you need it or some other defensive escape skill (i.e. Siphon Speed). Good idea however with the combo.
- I like the skill. It pays for itself as well as a max +7E for the rest of your build. If you did a mini version of your combo, Shock->FLS->TF, it'd only net cost you as low as 8E. arredondo 23:01, 25 July 2007 (UTC)
Here's what I envision: A/D with zealous daggers and ~35 total energy: AoD -> Whirling Charge -> GPS -> HotO -> Falling Lotus -> Twisting + self-heal & Res sig. Nice quick IAS spike, shadow step in & out, and self heal :) - Insidious420
I actually predicted that there would be a skill by this very name that did just this. --Ckal Ktak 14:33, 30 July 2007 (UTC)
- Well, assassin dagger skills aren't exactly the most creative to name. Most are just <prefix> <suffix> strike. --Heelz 14:28, 1 August 2007 (UTC)
- Black Phoenix Strike. Off-Hand. Must strike a hexed foe. If it hits, Black Phoenix Strike deals +10...26 damage.
- ...and so on. -- Jioruji Derako.> 10:28, 20 August 2007 (UTC)
Try this on for size...
...it's like a more useful Repeating Strike combo that takes up a lot more skill slots. But still, that's a KD every
four six seconds, and they're crippled whenever they're not kissing the ground. Makes for a nice lock, and could see some use, if only for farming or something of the sort. -- Jioruji Derako.> 10:23, 20 August 2007 (UTC)
- This build was destroying Monks in RA today. Saw a couple people copy me after a while. It was W/A 8+1 Strength, 11+1 Tactics, 12 Dagger.
- Dominated Monks without a Stance or Shield Bash. If it didn't kill it was crazy pressure. Might want to reduce the bonus damage cause it was seriously pretty powerful. I can only imagine this on a split in GvG... Gothica 03:05, 26 August 2007 (UTC)