Talk:Incendiary Bonds

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sucks --The preceding unsigned comment was added by 76.188.238.12 (talk).

Is that a comment or a signature? Paddymew 07:42, 21 May 2009 (UTC)
Either way its a good statement cuz it does indeed suck. 95.89.96.4 19:31, 29 May 2009 (UTC)
Has its uses... expecially verses foes who like to run around avoiding all your AoE and being missed by fireballs... Also satisfys conditions for having a hex on the target... think outside the box and you may find synergy MrPaladin talk 20:10, 29 May 2009 (UTC)

Synergy[edit]

I think this would be pretty useful with GoI. 13 Fire Magic and you can keep a target burning for 7 seconds. --The preceding unsigned comment was added by User:Aldarik (talk).

Forgot to sign. --Aldarik 23:21, 7 August 2009 (UTC)
Or use mark of rodgort and wand them to death. Keeps them burning for the hexes duration for less energy. ~ WELL HELLO Chao 20:55, 31 October 2009 (UTC)
Its a great spike setup. Something simple: Incendiary Bonds-->Meteor-->Liquid Flame. Justice 05:32, 21 February 2010 (UTC)
If they're KD'd from Meteor you'll never get the aoe from Liquid Flame. That's kind of a waste. User Felix Omni Signature.pngelix Omni 05:42, 21 February 2010 (UTC)
If i wanted to aoe spike i would run SF. I just put a high dmg fast casting fire spell. Its not a waiste if it drops a person. Justice 07:53, 21 February 2010 (UTC)
SF would still do a better spike though. --The preceding unsigned comment was added by 70.139.49.71 (talk).
Could you use SF? Sure, the burning from incendiary bonds would no doubt be on. Could i do just the same for 5e less with a non-elite? Sure could, Liquid Flame (which actually does more dmg anyhow). I didnt throw out that skill chain as the best possible, just a simple possible. Just playing around i ran this in FA:
  • Regular Combo {Immolate,Glowing Gaze}, Setup for spike {Incinidary Bonds,Meteor,Liquid Flame}, Buffs {Double Dragon,Glyph of E.Power, Fire Attune}
Even monks were getting burned down, which was a little disapointing. Justice 19:31, 21 February 2010 (UTC)

Table[edit]

How about adding one that shows the total damage with the duration of burning included. I have a feeling people are looking too much the the fire damage it deals and not concidering the aditional damage burning deals wich greatly increases to total damage it deals. To say it like this; at rank 15 it deals 80 fire damage and 3 seconds of burning wich makes a total of 122 damage. When people see the total damage it deals they might also see it isn't really as bad as they think it is. Da Mystic Reaper 17:07, 20 December 2011 (UTC)