Talk:Pious Haste
Notes[edit]
I changed the notes because the original note was really misleading in that whomever put it there did not understand the skill mechanic differences between stances and shouts/chants. Stances always cancel the previous stance before adding the new one. Shouts/chants apply themselves over the top of the stack (similar in function to enchantments and most hexes).--Louai 20:28, 16 February 2008 (UTC)
Nerf[edit]
Was it necessary at all? —The preceding unsigned comment was added by 68.196.141.53 (talk • contribs) at 02:38, 20 February 2008 (UTC) (UTC).
- yes, it makes non-dervish classes unable to use it as a permanent speed boost without attribute point investment. Such as the ever popular w/d build. --66.45.173.98 22:05, 20 February 2008 (UTC)
- So? What was wrong with that? The fact that it's in Mysticism doesn't mean that everyone else automatically shouldn't be able to use it and it should be completely exclusive to Dervishes - being a Primary Attribute skill means that everyone can use it, but it's much less effective on the non-primary class because of the attributes. Besides, on a non-Dervish, it wasn't even *that* good - it required constant recasting and it made it so you lose an enchantment every five seconds, plus it ate up most, if not all, of your regen. Seems pretty balanced to me for a simple no-side-effects speed buff. The fact that ANet is nerfing skills that don't need to be nerfed is just another way of telling us not to make creative combinations with our skills and to conform to pretty much just wiki templates.
- k. whoru? Faer 13:08, 27 February 2008 (UTC)
- So? What was wrong with that? The fact that it's in Mysticism doesn't mean that everyone else automatically shouldn't be able to use it and it should be completely exclusive to Dervishes - being a Primary Attribute skill means that everyone can use it, but it's much less effective on the non-primary class because of the attributes. Besides, on a non-Dervish, it wasn't even *that* good - it required constant recasting and it made it so you lose an enchantment every five seconds, plus it ate up most, if not all, of your regen. Seems pretty balanced to me for a simple no-side-effects speed buff. The fact that ANet is nerfing skills that don't need to be nerfed is just another way of telling us not to make creative combinations with our skills and to conform to pretty much just wiki templates.
Simple question[edit]
I just dont know (and maybe be stupid for not knowing) but will this remove the LAST CAST when it ends, or the last cast enchantment when it is USED? Niccy 11:52, 30 March 2009 (UTC)
- It removes anything at the top of the stack.72.71.209.90 12:17, 30 March 2009 (UTC)
PERMA DASH[edit]
Max dwarven rank + this @ 6 seconds --> perma 50% speed boost O: --92.107.188.46 12:19, 20 February 2011 (UTC)
- I assume you mean Dwarven Stability at its max + this?
- And it's only in PvE, so it isn't such a big deal. - J.P.Talk 12:29, 20 February 2011 (UTC)
- Don't forget you need to strip a dervish enchantment to get the 50% version. Guildwarsrunner 03:05, 24 February 2011 (UTC)
- This @ 14+ mystic, DS @4+ and Zealous Renewal means permadash.82.156.22.85 18:01, 20 March 2011 (UTC)
- Don't forget you need to strip a dervish enchantment to get the 50% version. Guildwarsrunner 03:05, 24 February 2011 (UTC)
The note about traps[edit]
This seems somewhat ambigiuous. Does this mean running straight through the area of effect of a trap (i.e. passing through the dead centre point)? --Combatter 11:39, 6 December 2011 (UTC)