Talk:Self-healing skill

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Healing Touch[edit]

What about Healing Touch? I see a lot of monks using this as a self heal. --MageUser MageMontu sig.pngMontu 23:00, 3 August 2008 (UTC)

well, Anet obviously believes it is, given they give it to all the henchies... Backsword 23:02, 3 August 2008 (UTC)
Mage has a point, but its technically wrong. The article is showing mainly heals that affect you and only you. Healing touch would technically work in here, but since it can be used on other allies, would literally be wrong. Thats what methinks, at least XD --User Wandering Traveler Oie User Wandering Traveler Sig2.png Wandering Traveler 23:11, 3 August 2008 (UTC)
If that's the case, then the Common Self Heal section should be renamed to Self Only Heals or something like that. --MageUser MageMontu sig.pngMontu 23:15, 3 August 2008 (UTC)

Why doesn't this article split into All self heals"that heal allies too" and All self heals "that heal user only"? be a whole lot easier. (BlOoD wAz hEre Blood's talk page 19:18, 13 August 2008 (UTC))

Common[edit]

Why exactly are we going with common self-heals and not all self heals, as most of our other articles have? As MageMontu suggests above, I would prefer we at least list every self-only-heal, with an extra section if necessary for the common skills that are used as self-heals but may not be self-only-heals. --User Brains12 Spiral.png Brains12 \ talk 22:24, 6 August 2008 (UTC)

I agree with Brains12, I myself added some common self heals -glad to see them still up there-, but it would be alot easier for everyone if it was ALL self heals but then agian the monk would be a little challenging to do since half monks skills can heal themselves. (Blood234 03:22, 7 August 2008 (UTC))

Well, only a handful can only heal the user (and no-one else), which is part of what the page is about. To fulfil the other part would, I admit, mean listing a load of skills if we want all healing skills that can heal others too but also heal the user; if there are too many, I'm ok with listing the common skills only. --User Brains12 Spiral.png Brains12 \ talk 13:39, 7 August 2008 (UTC)

Just ALL self heals maybe?[edit]

To lesson confusion on this "Common self heals" ordeal, I suggest this wiki page just becomes "all self heal". Every skill can become "common" with Bathlazar faction....1k and you have the skill for your template. So by making it "all self heals" for every profession class would be considerbly shorter and wouldn't confuse people. (BlOoD wAz hEre Blood's talk page 19:15, 13 August 2008 (UTC))

Do it. — Raine Valen User Raine R.gif 2:31, 18 Sep 2010 (UTC)

Parasitic Bond[edit]

Myself, I would call this a self-heal. Even though it takes 20 seconds to end, it's still "largest factor" is that it heals you for a pretty decent amount if the hex expires or is removed from the foe. I think if we include Drain Enchantment, which only heals under a certain factor, PB should count as one as well. Necromancers mainly use the skill just to get the healing effect later. i.e. Foes with natural resistance, cast on entire group/team, etc since --ScorpDeception63 15:16, 5 August 2011 (UTC)