Talk:Shards of Orr

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Bug when loading[edit]

Lost one human, and half the party were dead with no death penalty, and a "your party was defeated return to outpost" message was displaying for the apparently dead players. File:User Chieftain Alex Chieftain Signature.jpg Chieftain Alex 00:17, 15 April 2012 (UTC)

Priests[edit]

Have they buffed the Priests recently, they seem damn near impossible to kill; I used exactly the same party yesterday with no cons; and got half way through Vq..ing Riven Earth before wiping; (to close to a shrine to recover.) Today this whole party unloading on the Priest, nothing, his Health bar does not even move. I used to farm Iron here; it was never remotely close to this hard. (Or is it just me.) --Blackbirdx61 15:53, 16 February 2013 (UTC)

They're pretty hardy foes with Shield of Absorption, Shield of Deflection + Reversal of Fortune - but no they haven't been buffed or changed recently. -Chieftain Alex 16:11, 16 February 2013 (UTC)

Thanks--Blackbirdx61 16:16, 16 February 2013 (UTC)

Graveyard popups[edit]

Not sure if it's a bug but in the graveyard, after lighting all of the torches, the mobs did not popups until I then dragged my full hero party out of the room. Prior to lighting the final torch I had already popped all of the hidden treasures in that room. I hope that's perhaps useful to others. | phineas | (talk) 01:24, 9 August 2015 (UTC)

If you mean the chamber between the two brigands on level 2, yes, it is a bug, which does not happen everytime. For the popups to be triggered, the central area of the chamber must be cleared, your heroes can either go outside or in that spot on the right of the entrance, and you have to head for the exit of the room. ---- Magnum 11:10, 9 August 2015 (UTC)

Statue changed?[edit]

So I did SoO today and [1] isn't the Balthazar statue on the page. Was it changed for some reason after release, or? --DefinitelyNotHanz (talk) 16:11, 9 January 2017 (UTC)

Passage[edit]

So on level 3 if you light all the Braziers, it says "a passage has opened" - is this true? Where is it? Or should it be "the foes have appeared"?

Isn't that when the hidden chamber in the south-east opens? The page currently says the dungeon lock does that... if that's true and it's not the braziers, I suppose "a passage has opened" should be listed as a bug. Mist Y (talk) 02:53, 9 August 2020 (UTC)
The passage is the door at the start of the dungeon by the map 82.8.79.197 17:15, 9 August 2020 (UTC)
You're certain it opens when the braziers are lit, and not later? If so, the page should be corrected. Mist Y (talk) 21:07, 9 August 2020 (UTC)