User:Astohan/Skillbalance/Water Magic

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Water Magic[edit]

Little tweaks (in gray color) to exhaustion, activation time and recharge time.

Icon Name Description Requirements
Icy Prism.jpg Icy Prism Spell. Target foe takes 15...59...70 cold damage. If target foe is under the effects of a Water Magic hex, that foe takes 30...102...120 cold damage instead. Change functionality, increased recharge time. 10 Energy 1 Activation time 8 Recharge time
Slippery Ground.jpg Slippery Ground Spell. If target foe is under the effect of a Water Magic hex, that foe is knocked down and is hit for 15...43...50 cold damage. Decreased recharge time and added little synergy. 5 Energy 1 Activation time 12 Recharge time
Vapor Blade.jpg Vapor Blade Spell. Deals 15...111...135 damage. Increased recharge time and added exhaustion. 5 Overcast 5 Energy 01.5Activation time 8 Recharge time