User:Nykki/GW2 Characters

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My life has lost some of its joy[edit]

I fully expected Guild Wars 2 to be the continuation of the magic of my Tyrian childhood. I met my dearest friends through Guild Wars 1, found solace from a battering life at home and school, considered my guild to be my family, explored the vastly varied cultures of my international guild, learned how to carry conversations, gained knowledge of commerce, and was challenged strategically. I could not fill my eyes enough with the otherworldly settings and creatures of the campaigns. I was obsessed with the engaging and humorous characters and dialogue. I stayed up until 4 A.M. living off of the thrill of coordinated attacks in DoASC and HA. I had more anticipation for Guild Wars events than RL holidays.

The game slowed, and some of my friends stopped logging on. Eventually, the guild fell into inactivity.

Of course, all my precious friends will follow ArenaNet to Guild Wars 2. ArenaNet will fix some of the clunkiness and imbalances of Guild Wars 1. Guild Wars 2 is set up to be bliss. My 16-year-old self thought upon all these things often.

I participated in a closed GW2 beta in April 20XX. It truly was bliss! Everything was a realization of ArenaNet's stated manifesto.

My closest friends and I stayed up all night on Skype call the night of release, screaming over our pre-installation. The rest of the guild came later that week. We played together, and everything was as it was. The game was greatly changed from the beta, however. ArenaNet did not even seem to remember its manifesto, telling us repeatedly of their adherence to it. After a week, everyone but a few of us had quit to this day. Then Lost Shores happened, and I quit for 2 years. I try to not hate this $80 purchase, but it is absolutely not what I was promised.

The storyline, zones, and characters are vastly forgettable. Trahearne is the only one I react strongly to, and I despise him. The action is endless and aimless, and I have trouble focusing on it. The challenge of build-making, team-making, and strategic movement/use of skills is reduced to its simplest form. All the professions play the same and allow for no reinterpretations. I don't understand why the game is so dry when the events (Super Adventure Box, etc) are bursting with personality and fun.

The only parts of the game I like are the high amount of polishing, the adorable quaggans, Tybalt, and collecting all the dyes, skins, and recipes. The gameplay is a boring chore. Probably most importantly and least controllably, I do not enjoy the community of Guild Wars 2 and almost consider it impossible to find a friendly, interesting, active guild. If I just had friends here, I could stand it. MMOs are primarily social platforms, of course.

It would all be okay, if Guild Wars 1 lived on. If we had new masks, birthday gifts, skill updates, quests, and the NF:Beyond update, it would all be okay.

Historical Guild Wars 2 Links[edit]

Just a list of my favorite GW2-related sites and interviews.