User talk:Ezekial Riddle/GW2 concerns

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Well, actually, I think removing the healer class is a good idea, in the case of a spike you can still rapidly move away (I think it was double tapping a movement key) or use your own healing skill (thieves seem to have one that also makes them move backwards) so instead of the whole match relying on who can kill the enemy team's monk first, every member will count. Oh, and btw, as far as I know, there will be no random arenas for Guild Wars 2, the structured PvP will most likely require premade teams (possibly with your guild) while World PvP (aka WvW) will have so many players that spiking a single unprepared player will probably not tip the balance of the battle. The Slayer 00:39, 31 July 2011 (UTC)