User talk:Gaile Gray/Archive Guild Wars 2 suggestions/Game Mechanics

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Eliminating mouse click to move is a huge mistake.

Not really, if they are introducing a new 3D movement system, it would be hard to impliment mouse clicking to say, climb up a cliff or even jump over a log. Also, by increasing what players can do manually, there is another level of skill brought into the game. Maybe, skilled players would be able to dodge projectiles or attacks, like you can do with arrows and some spells in GW1.--Neyon 20:11, 2 June 2008 (UTC)

Traveling[edit]

It would make players REALLY happy if there where other means of travel like horses(NOT CENTAURS) as of traveling in a carriage to carry goods from town to town if ur a BIG Merchant or a Ship of your own BIG or small to go to each continent. It would be really cool to walk down a road and u see a player merchant walk past u in a carriage or etc. But also for other players they can take paid boat rides or etc. to go to another city or town etc. without waiting hours on end seeing what is between them. As also a pet dragon or something that u somehow receive as a egg and each year or a certain amount of time they grow in size to the point ur able to ride them from place to place. Also seeing PVP these so called mounts would HELP alot to get from one place to another as of a stragety to fight other players. --Vial of Absinthe.pngრiɫՒ¤§ 01:09, 6 June 2008 (UTC)

Holiday Events AND NPC's[edit]

Halloween would be cool IF instead of making a new build of the game the NPC's start to to walk out of buildings with Halloween decorations and hang them around town or as in Winterday or the Dragon Festival or Canthan new year. New builds just makes a game feel like....a game. A game like this should feel like that u are actually playing in a REAL LIVE BREATHING WORLD. Npc's start acting like people in the fantasy books or civilians during the medieval ages as of today a little. NPC's should have a mind of their own and play a role in the game also to make it feel alive than just now in GW they stand around and do a little bit of emotes now and then...DO THEY EVEN HAVE A HOME OR FAMILY or do they usually take a break off work. It would be really really cool to see a system like that, like if Anet wants to create a even in game u start seeing NPC's doing stuff randomly. People wont know what they are doing until they are done. It will keep the players always guessing. As of also it wont upset alot of people like now in GW stuff just happen out of no where like the presents npc in the 2006 Wintersday when the NPC came out of no where and etc.

Also some stuff I am getting from other games like the growing trees is an idea i got from fable 2 and how the world changes with the character getting older, as the of weather idea i took from almost all games like pokemon when the battlefield became sunny there was a effect as of other conditions. Also the destruction of environments with Crysis. Also seeing video games are trying to be realistic these days it would make GW2 the most realistic MMO out there like GTA 4 or Fable 2 as of Assassin's Creed seeing how the people who made that game actually researched the time the game took place in and etc. to make it feel around that time you know. Also Some ideas are from Fantasy Movies Like Lord of the Rings or Eragon as of DnD and Narnia and etc. --Vial of Absinthe.pngრiɫՒ¤§ 01:13, 6 June 2008 (UTC)