User talk:Iwantgw2
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I agree with the idea of dropping armor, this seems to me that it might also reduce grinding as if I want a certain armor now I take the hardest enemy I can defeat and kill it repeatedly. With your idea it would be finding the right enemy,killing it, and then finding another different enemy with a different piece of armor. Also I think it would be better to give monsters items they might use, in GW1 what is one of the devourers going to do with a sword? --The preceding unsigned comment was added by 24.9.125.44 (talk).