ArenaNet:Skill feedback/Assassin/Disrupting Stab

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

Tounaku's Issue

Issue:
  • This skill is rather underpowered despite its pretty potent inate abilities. It could do with a slight buff to make it more helpful to Assassins and their teamates. Seeing that regular attack speed is slower than most spells, a speed buff to the skill was in order. As one regular attack deals little damage in terms of Assassin daggers, a minimal damage buff could help. And instead of simply disabling only spells, disabling skills--especially key skills or easily spammed skills such as Resurrection Signet or Palm Strike--would really help.
Suggestion:

5 Energy1 Activation time8 Recharge time - (Dagger Mastery) - Dagger Attack. Lead Attack. If this attack hits, you interrupt your target's action. If you interrupted a skill, that skill is disabled for 1...8...10 seconds. If you strike a foe that is not activating a skill, you land a critical hit.

-- Tounaku 16
24, 3 June 2009 (UTC)


62.158.99.233 02:07, 18 August 2009 (UTC)

Issue
This skill has too long a recharge to be useful.
Solution

5 Energy4 Recharge time Lead Attack. If this attack hits a foe that is suffering from a condition and casting a spell, it interrupts target foe's action. The spell is disabled for 1...3...4 seconds.