ArenaNet:Skill feedback/Elementalist/Mirror of Ice
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Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Frvwfr2
- Issue
- Water=/=Dmg. They use it for snares
- Suggestion
- Make it basically water attune, but add "and your water hexes last x% longer" idk what % would be good tho... -- frvwfr2 (talk · contributions) 04:54, 14 August 2008 (UTC)
Shard's Issue -- 02:43, 5 September 2008 (UTC)
- Issue
- Due to the nature of the skill, it is useless in a practical bar but overpowered in a spike team, just like Soul Barbs.
- Solution
- Make it good.
- Example -
5 ¼ 30 - "For 8 seconds, target ally is enchanted with ~. The next time a foe casts a spell on that ally, that foe casts that spell on himself instead. This recharges 0...18...22 seconds quicker."
Desocupado's Issue -- (1:05, 30 November 2008 (GMT-3))
- Issue
- It's name no longer fit it.
- Suggestion
- Change the name.
Godliest's Issue -- 19:51, 11 January 2009 (UTC)
- Issue
- Only really useful in gimmicks and eurospikes.
- Suggestion
- Make it an enchantment that for X seconds makes you unable to be interrupted when casting a Water Magic hex and optionally, your Water Magic enchantments unremovable. That way you solve the problem the Water Magic eles have - one pblock and whole your bar is disabled. GΩdlﺄεﻯt™ -_- 19:51, 11 January 2009 (UTC)
Mallyx's Issue
- Issue
- Originally good concept but underpowered, buffed into a gimmick useful only in spike builds.
- Suggestion
5 ¼ 3 "Elite enchantment. For 8 seconds, the next time target ally would take spell damage, it is negated and the caster takes 10...70...85 damage."
Frosty's Issue
- Issue
- Damage is AL ignoring unlike the description states
- Suggestion
- Uhm, fix it?