ArenaNet:Skill feedback/Elementalist/Mirror of Ice

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Mirror of Ice Mirror of Ice

Frvwfr2

Issue
Water=/=Dmg. They use it for snares
Suggestion
Make it basically water attune, but add "and your water hexes last x% longer" idk what % would be good tho... --User:Frvwfr2 frvwfr2 (talk · contributions) 04:54, 14 August 2008 (UTC)

Shard's Issue -- 02:43, 5 September 2008 (UTC)

Issue
Due to the nature of the skill, it is useless in a practical bar but overpowered in a spike team, just like Soul Barbs.
Solution
Make it good.
Example -

5 Energy¼ Activation time30 Recharge time - "For 8 seconds, target ally is enchanted with ~. The next time a foe casts a spell on that ally, that foe casts that spell on himself instead. This recharges 0...18...22 seconds quicker."

Desocupado's Issue -- (1:05, 30 November 2008 (GMT-3))

Issue
It's name no longer fit it.
Suggestion
Change the name.

Godliest's Issue -- 19:51, 11 January 2009 (UTC)

Issue
Only really useful in gimmicks and eurospikes.
Suggestion
Make it an enchantment that for X seconds makes you unable to be interrupted when casting a Water Magic hex and optionally, your Water Magic enchantments unremovable. That way you solve the problem the Water Magic eles have - one pblock and whole your bar is disabled. GΩdlﺄεﻯt™ -_- 19:51, 11 January 2009 (UTC)

Mallyx's Issue

Issue
Originally good concept but underpowered, buffed into a gimmick useful only in spike builds.
Suggestion

5 Energy¼ Activation time3 Recharge time "Elite enchantment. For 8 seconds, the next time target ally would take spell damage, it is negated and the caster takes 10...70...85 damage."

Frosty's Issue

Issue
Damage is AL ignoring unlike the description states
Suggestion
Uhm, fix it?