ArenaNet:Skill feedback/Elementalist/Obsidian Flesh
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145.something's Issue -- 09:55, 1 April 2008 (UTC)
- Issue
- Self-defense elite skills should be exactly that: ELITE. Not balanced to be equal to non-elites.
- The +armor effect doesn't do much because of the armor cap.
- The 50% movement penalty makes you more vulnerable with Obsidian Flesh on than without.
- Suggestion
- Remove the movement penalty, or make it scale with Earth Magic, to make it worth taking this over other skills in anything but farming builds.
Weak, underpowered, linked to useless attribute
- Issue
- Overall weak skill, since armor stacking got nerfed
- Suggestions
- Remove movement penalty, increase armor to 16...36...42.