ArenaNet:Skill feedback/Mesmer/Tease
From Guild Wars Wiki
Jump to navigationJump to search
Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Tease (last update: August 7th, 2008)
Falconeye's Proposal
- Suggestion:
- -Revised Original Function- The only thing wrong with original was Touch-type and in wrong attribute.
- Tease -
5 3 15 - (Domination Magic) - Elite Hex Spell. (4...8...9 seconds.) Target foes skills takes 20...84...100% longer to recharge. No effect and ends early if target foe hits you.
- -Revised Current Function- This function is great and relevant to attribute (particulary for heroes).
5 ¼ 15 - (Inspiration Magic) - Elite Spell. Interrupts a skill. Interruption effect: also interrupts all foes in the area and you steal 0...4...5 Energy from each interrupted foe.
- Notes:
- -This as partially a nod towards my many mesmer friends/guildies who are annoyed about lacking an elite skill (34 in total). Why cant they have both version of this? If Anet wants to keep it balanced at an even 290, then drop elite status of somthing inferior/non-elite worthy skill (like Soldier's Stance - warriors have 1 extra elite more then other core professions).
83.4.187.103 18:54, 9 June 2009 (UTC)
- Issue
- Abused by heroes in HA
- Suggestion
10 2 20
Elite Hex spell. For 3...13...15 seconds, target foes skills take 30...102...120% longer to recharge.
Similiar to old version.