ArenaNet:Skill feedback/Mesmer/Tease

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Tease Tease (last update: August 7th, 2008)

Falconeye's Proposal

  • Suggestion:
-Revised Original Function- The only thing wrong with original was Touch-type and in wrong attribute.

5 Energy3 Activation time15 Recharge time - (Domination Magic) - Elite Hex Spell. (4...8...9 seconds.) Target foes skills takes 20...84...100% longer to recharge. No effect and ends early if target foe hits you.

-Revised Current Function- This function is great and relevant to attribute (particulary for heroes).

5 Energy¼ Activation time15 Recharge time - (Inspiration Magic) - Elite Spell. Interrupts a skill. Interruption effect: also interrupts all foes in the area and you steal 0...4...5 Energy from each interrupted foe.

  • Notes:
-This as partially a nod towards my many mesmer friends/guildies who are annoyed about lacking an elite skill (34 in total). Why cant they have both version of this? If Anet wants to keep it balanced at an even 290, then drop elite status of somthing inferior/non-elite worthy skill (like Soldier's Stance - warriors have 1 extra elite more then other core professions).

83.4.187.103 18:54, 9 June 2009 (UTC)

Issue
Abused by heroes in HA
Suggestion

10 Energy2 Activation time20 Recharge time
Elite Hex spell. For 3...13...15 seconds, target foes skills take 30...102...120% longer to recharge.
Similiar to old version.