ArenaNet:Skill feedback/Paragon/Bladeturn Refrain

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Bladeturn Refrain Bladeturn Refrain

Spura's Issue -- 23:02, 20 February 2008 (UTC)

  • Issue: Armor-stacking nerf renders this skill nigh useless. For instance if the team already has some AL buff like WY, the additional AL vs slashing benefit is really marginal. In PvP the effect can be defeated by elemental mod anyway.
  • Suggestion: Can't really think of a way to fix this, except making this a block chance or something.

Discussion

Suggestion from the Discussion

  • Issue: Same as above
  • Suggestion:

"Echo. For 20 seconds, target non-Spirit ally has a 5%...20%...25% damage reduction against physical damage. This Echo is reapplied every time a Chant or Shout ends on that ally."

Miss Innocent's Issue

  • Issue: Is a really narrow effect. Very few PvP players use slashing damage, and elemental mods beat it completely.
  • Suggestion: Instead of armor vs. slashing, how about a small base damage reduction vs. physical? Or vs. attacks? Like "For the next 20 seconds, target ally takes 1..4..7 less damage from attacks".Miss Innocent 02:10, 26 March 2008 (UTC)

Astohan Issue, 6 September 2008

Issue
As above
Suggestion
Change functionality to: "For 10 seconds, each time a foe hits the target ally, that foe suffers from Weakness for 5...7...8 seconds. This Echo is reapplied every time a Chant or Shout ends on that ally (5 Energy, 1 Activation time, 15 Recharge time)."

or "For 10 seconds, each time a foe hits the target ally, that foe suffers from Cracked Armor for 5...7...8 seconds. This Echo is reapplied every time a Chant or Shout ends on that ally (5 Energy, 1 Activation time, 15 Recharge time)."

or
"For 5 seconds, target ally has a 10...26...30% chance to block attacks. This Echo is reapplied every time a Chant or Shout ends on that ally (5 Energy, 1 Activation time, 12 Recharge time)."