ArenaNet talk:Skill feedback/Paragon/Bladeturn Refrain
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Spura's Discussion
Why not change it to a damage redutcion skill of about "5%...20%...25% on physical damage", instead of the high armor against only 3 weapon classes?
Example: "Echo. For 20 seconds, target non-Spirit ally has a 5%...20%...25% damage reduction against physical damage. This Echo is reapplied every time a Chant or Shout ends on that ally."
- Still easy to counter, but not as useless as it is now... ^^ A. von Rin 23:34, 20 February 2008 (UTC)
How about this: "Echo. For 20 seconds, target non-Spirit ally has +5..20 armor against melee damage. This Echo is reapplied every time a Chant or Shout ends on that ally."--76.64.101.25 02:28, 21 February 2008 (UTC)
- Armor stacking.
- I'm gonna lean towards "Echo. for 20 seconds, target non-spirit ally takes 5...17...20% less damage from physical damage. This echo is reapplied every time a chant or shout ends on that ally." -- Armond Warblade 04:06, 21 February 2008 (UTC)
- Make it damage reduction. Make it end if target foe uses an attack skill, this is passive defense, we need to be careful about it.
- You want to make paraway even better? — Skadiddly[슴Mc슴]Diddles 17:34, 22 February 2008 (UTC)
- Paraway's going to be imba until shouts and leadership are looked at, end of subject. May as well make a few crap-but-with-potential skills decent in the meantime. -- Armond Warblade 21:46, 22 February 2008 (UTC)
- You want to make paraway even better? — Skadiddly[슴Mc슴]Diddles 17:34, 22 February 2008 (UTC)
% reduction is good. The problem is how to keep it from being imbalanced. --Life Infusion «T» 04:20, 25 February 2008 (UTC)
- It isn't imbalanced as soon as you use elemental-inscriptions in your weapons. If bad players don't switch their weapons, it is ok when they lose... ^^ A. von Rin 01:03, 26 February 2008 (UTC)
- I'd very much like it have like 5-10 ish damage reduction.
I like the idea, but I dont like how it forces people to use elemental weapons (reducing viability of things like OoP), and I dont like how it essentially is a non-elite way around the armor stack nerf.. Every team would soon be including it, even at 5-10%. --Angelic Loki 02:48, 25 March 2008 (UTC)